ARK: Survival Evolved

ARK: Survival Evolved

Unlock Haircuts and Emotes
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Opdatering: 1. maj 2020 kl. 23:11

Version 2.0.1 - Patch Notes
  • Bug Fix: Squashed a bug that was preventing the Hair Tonic from working in some cases. Thanks to Cee-Jay from Steam, and Gallahorn from the Pandora server cluster for finding and helping me reproduce this bug.

Opdatering: 23. apr. 2020 kl. 0:42

Version 2.0 - Patch Notes
  • New Feature: The "Unlock Hairstyles" and "Unlock Emotes" consumables can now always unlock all hairstyles and emotes in the game (even if they add more in the future).

  • New Item: "Flint Razor"
    • A crude flint razor for cutting your own hair. Will break after one use, and is too crude to yield usable human hair, but is cheap/easy to craft in early game.
    • Engram Requirements: 0
    • Min Level: 1
    • Crafting Requirements: 1x Flint, 1x Stone.

  • New Item: "Styling Gel"
    • A thick gel that locks your hairstyle in place, and prevents hair growth, allowing for mid-length hairstyles that do not require maintainence. Can be removed with Hair Tonic to return hair to normal growth.
    • Engram Requirements: 0
    • Min Level: 1
    • Crafting Requirements: 1x Organic Polymor.

  • Updated Item: "Hair Tonic"
    • Now regrows hair in real time over 5 seconds, rather than instantly restoring the hair.
    • Will remove Styling Gel.
    • Updated sounds/effects to make it clear that you're not drinking the tonic, you're applying it to your head. =)

  • New INI Config Options:
    • Both the "Unlock Hairstyles" and "Unlock Emotes" consumables can now be configured to behave differently.
    • Each unlock consumable can have the "Number To Unlock" specified, if server admins would like the consumables to only unlock 1 or more random hairstyles/emotes, rather than all of them. This is useful in cases where server admins have made the unlock consumable difficult to craft (requires artifacts, etc) or the consumables aren't normally craftable (server rewards, raffle prizes, etc).
      • Players will always recieve a new unlock (no duplicates).
      • If the player has already unlocked all items, the consumable will be refunded so that it's not wasted.
    • Each unlock consumable now supports whitelisting or blacklisting specific hairstyles and/or emotes. For example, this could be useful if server admins wanted to keep certain hairstyles or emotes locked (holiday events, etc).
      • Each item on these lists must be the Emote/Hairstyle name (more on that, next) in a comma-seperated list without quotes.

        For example: UnlockEmotes_Whitelist=EmoteSnowball,EmoteTurkey
    [UnlockHaircutsAndEmotes]
    UnlockHaircuts_NumberToUnlock=0-99 (Zero = Unlock All)
    UnlockHaircuts_Whitelist=
    UnlockHaircuts_Blacklist=
    UnlockEmotes_NumberToUnlock=0-99 (Zero = Unlock All)
    UnlockEmotes_Whitelist=
    UnlockEmotes_Blacklist=

  • Server Admin Tools: Server admins can generate a list of all hairstyles/emotes in the game (useful for setting up Whitelists or Blacklists) by going to the console and typing one of these commands:
    admincheat ScriptCommand UnlockHaircutsAndEmotes ListHaircuts
    admincheat ScriptCommand UnlockHaircutsAndEmotes ListEmotes

  • Optimizations: Mod install size reduced by about 40%.

Opdatering: 17. juli 2017 kl. 21:07

Version 1.1 - Patch Notes!
  • New items! "Unlock Hairstyles and Emotes" has been split into "Unlock Hairstyles" and "Unlock Emotes", in case you want to do one but not the other. Both items now have new icons.
  • Hair Tonic has been updated to work with stack mods, and has had it's crafting requirements reduced to 30 Hair, Wool, or Pelt (the maximum yield from a haircut, for balance reasons) and 10 Stimulant.
  • Hair Tonic has had it's sound effects updated.
  • All items have had their crafting times reduced to 0.5 seconds, for quality-of-life.

Opdatering: 7. juni 2017 kl. 21:02

Initial release.