Total War: SHOGUN 2

Total War: SHOGUN 2

Ashikaga Bakufu Mod
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Uppdatering: 19 jun, 2018 @ 0:08

Reduced recruitable Generals to 5 and cost same as Bow cav.

Uppdatering: 18 jun, 2018 @ 23:53

Recruitable Generals

Uppdatering: 18 jun, 2018 @ 13:43

New update, Added armour, melee, accuracy bonuses from Crafts and armoury to castles for Samurai and ranged.
Lowerd some unit caps.
Raised/balanced recruitment costs for Samurai/Ashi.
Changed fire arrows to correct range.
Raised tiers on research.
Increased horse hit points to same as Inf.

Uppdatering: 5 mar, 2018 @ 10:43

Uppdatering: 5 mar, 2018 @ 6:20

Added more skillz to Samurai.
Moved the gun tree lower so we can get them quicker.

Uppdatering: 6 aug, 2017 @ 2:52

Uppdatering: 6 aug, 2017 @ 2:39

Realm Divide now the same for /Normal/Domination campaigns.
Dom were set on 5 per territory and Norm was 15 so both are 10 now, vassel count as 5.
Short is 5 so RD happens very late as no one wants to deal with it on a short campaign.

Uppdatering: 6 aug, 2017 @ 1:53

Gave Portuguees Mecenarys rank fire and Tercos bamboo wall.

Added +10 range to flaming/whistling arrows and +5 to daikyo.

Rebalanced some character skills that had huge tech bonus to 1/2/3 from 3/6/9/ and 5/10/15 etc

Uppdatering: 2 aug, 2017 @ 0:40

Found that AI had better Generals bonus for winning or losing battles, so I've given player same stats :)

Uppdatering: 27 jul, 2017 @ 8:11