RimWorld

RimWorld

Zombieland
Viser 81-90 af 214 forekomster
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Opdatering: 24. apr. 2021 kl. 14:53

v2.1.5 will raise the death. Configure if and when dead pawns will become zombies.

Opdatering: 14. apr. 2021 kl. 13:45

v2.1.4 makes tar slimer zombies pop thick smoke to hide themselves

Opdatering: 11. apr. 2021 kl. 8:12

ZombieLand v2.1.3 introduces a new zombie type: DARK SLIMER. It creates a thick ultra sticky trail of tar behind it that only zombies can easily cross. Hope it rains soon! Also, the overall scaling of zombies on the map and their spawn rate has been updated to match RimWorlds Thread Level settings. If you play on 500% you will get a tough zombie experience.

Opdatering: 27. mar. 2021 kl. 13:42

v2.1.2 makes zombies move on all map tiles and cleans up zombies that are removed from all memory (like RuntimeGC)

Opdatering: 26. mar. 2021 kl. 3:12

v2.1.1 fixes any-treatment-stops-infection feature

Opdatering: 23. aug. 2020 kl. 11:51

[Auto-generated text]: Update on 8/23/2020 8:51:09 PM.

Opdatering: 9. aug. 2020 kl. 10:45

v2.0.7+2.0.8 Bug fixes

Opdatering: 31. juli 2020 kl. 4:40

v2.0.6 fixes makes Albinos take ranged damage again

Opdatering: 30. juli 2020 kl. 13:01

[Auto-generated text]: Update on 7/30/2020 10:00:50 PM.

Opdatering: 28. juli 2020 kl. 18:11

[Auto-generated text]: Update on 7/29/2020 3:11:40 AM.