RimWorld

RimWorld

Zombieland
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Opdatering: 29. aug. 2021 kl. 17:51

Zombieland v2.4.3 fixes an endless recursion in the mod remover.

Opdatering: 29. aug. 2021 kl. 14:38

v2.4.2 improves the removal function of Zombieland

Opdatering: 28. aug. 2021 kl. 3:00

v2.4.1 hides internal zombie serum filter

Opdatering: 25. aug. 2021 kl. 10:16

v2.4 speeds up job scanning (extract zombie serum and double tapping)

Opdatering: 9. aug. 2021 kl. 15:23

v2.3.3 improves RimConnect integration

Opdatering: 2. aug. 2021 kl. 19:19

Zombieland 2.3.1
Fixes turrets shooting electric zombies
Fixes effects rendering
Fixes zombies passing doors without delay

Opdatering: 28. juli 2021 kl. 1:21

maintenance mode

Opdatering: 27. juli 2021 kl. 2:41

v2.3 supports RimWorld 1.3

Opdatering: 14. juli 2021 kl. 10:45

v2.2.7.1 fixes the "needs material" bug. It was caused by an underdocumented, weird feature in RimWorld Vanilla that I did not understand. Sorry for that, I try my best to catch those things but I don't always succeed.

Opdatering: 14. juli 2021 kl. 0:41

v2.2.7 fixes the bug with no new zombies when you turn off dynamic threat