ARK: Survival Evolved

ARK: Survival Evolved

Ebenus Astrum
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Update: Sep 16, 2017 @ 12:22pm

V 0.131

- Fixed cave floor again

Update: Sep 16, 2017 @ 10:33am

V 0.13

- Made Desert River even better
- Added more detailed painting to desert
- Fixed cave dinospawns
- Tweaked shadow settings
- Changed a biome in the cave considered a part of the desert
- Fixed spikes collision in the cave
- Fixed boss arenas

Update: Sep 13, 2017 @ 1:03pm

V 0.121

Hotfix for Cave floor

Update: Sep 13, 2017 @ 9:59am

V 0.12

- Added the first Cave! (Entrance is behind a waterfall near the Herbivore island)
- Added desert clutter
- Added Alpha Wyvern
- Added Alpha Deathworm
- Added Alpha Megalodon
- Fixed a random flying piece of grass
- Dropped Jungle Biome's temp a litte
- Increased Desert 100% Wind area's temperatures
- Painted Rivers
- Painted Desert waterfall
- Dried a new river
- Painted Dunes
- Painted riverside in desert
- Brought shadows back for real
- Uppered the delay between rain dropping, made it use sand particles in the desert instead

Update: Sep 9, 2017 @ 2:09am

V 0.11

- Fixed some missing floors
- Tweaked House insulations on day/night cycle
- Tweaked temperatures a little
- Changed clutter, added more
- Changed waterplane material
- Fixed some dinos spawning in rocks

Update: Sep 8, 2017 @ 2:15pm

V 0.1
- Added Otters
- Added Phoenix
- Enabled Superheat
- Changed Desert spawns to get along with new locations
- Shadows are back bitches
- Improved the desert layout
- Added more desert west player spawns
- Changed Lake water color
- Added Some rocks to make sense of waterfall actually falling from somewhere
- Made Jumping off waterfall surviveable
- Desert Cliffside Landscaping
- Desert Oceanside Landscaping
- Changed LOD Of most of desert, so you can see appropriate stuff from appropriate range AKA Looking Good babe
- Mountain From Jungle Side fixing Started
- Started adding noise to flat pieces of desert
- Added more detail to desert sand
- Added mountain above Cave 1.
- Added a lake waterfall Above Cave 1
- Continued merging mountain with desert mountain
- Raised the tempreatures in desert
- Raised water consumption speeds in desert
- Added Grasslands Biome
- Added Grasslands Forest & Shore biome (need to tweak them)
- Added Lava Island biome
- Reshaped Snow biome box.
- Added Swamp biomes
- Added Redwood biomes
- Added more Rocks on top of desert mountain
- Deleted The weird Rocks in the sea East of desert
- Added new snow biome, Called The Bone-Chilling Forest, adjusted snow mountain temp's to a little colder.
-Added Jungle biome (only the general biome, more to be added)
-Brought griffin spawns to 5 instead of 2
- Started working on the first Cave, parts are in but the cave is unfinished

Update: Aug 31, 2017 @ 9:14am

v0.08
- Added a tunnel inbetween Battle island and the Giga/Tita pit
- Added Megalania
- Lowered Wyvern Spawns to 6
- Lowered Pelican spawns next to grasslands to 30 from 50
- Finished Beespawns
- Hid a piece of river going through the landscape
- Added Liopleurodon spawns
- Added more content of the yet to be opened cave 1
- Added Deathworms
- Added Griffons
- Added a few spawns to desert for testing

Update: Jul 7, 2017 @ 3:55pm

v0.07
- Fixed missing rocks in desert
- Fixed oil/waterveins (hopefully)
- Another attempt at fixing sharks overspawning (the buggers just keep attempting to not die out)

Update: Jul 7, 2017 @ 7:38am

v0.05
- Landscaped the Hervibore/ NOW known as Crab island
- Fixed the random line of grass on mountain
- Painted the desert mountains.
- Landscaped and painted entire sea bottom.
- Added more stuff to bottom of the ocean, still WIP
- Added bee/liopleurodon spawns
- Fixed overspawning of sea creatures south of battlefield island
- Politely asked a rock that was hiding in a tree to come down
- Added a part of the desert

Update: May 2, 2017 @ 7:31am

v0.04
Fixes/Balance:
- Added more metal around metal mountain.
- Added More crystal and obsidian to metal mountain.
- Fixed some tall grass in grasslands.
- Started fixing jungle vines hanging in air
- Moved some trees around in jungle
- Tried to make lava rivers stop fighting gravity and flow downwards
- Added collision to a rock.
- Started adding foliage to the big island next to redwood
- Added foliage to islands
- Added foliage to BUNNY ISLAND!
- Moved some trees on grasslands beach
- Now really really fixed a problem with sea creatures overspawning south of battle island
- Changed a tree without collision in the grasslands for one that does
- Fixed some floating pebbles in the jungle (They can no longer fly:<)
- Fixed player spawn region names

Added:
- Supply drops
- Temperatures at the snow biome