Total War: WARHAMMER

Total War: WARHAMMER

MattoFrank's Realism [Complete Overhaul] - no longer working
Se afișează 11-20 din 314 intrări
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Actualizare: 18 mart. 2018 @ 2:36

- Reduced severity of grudges
- Reduced ammo for javelin-units and javelin "fire"-rate
- Fixed Opportunist Murder ability for Nasty Skulkers

Actualizare: 17 mart. 2018 @ 10:45

- Minor fixes
- Overhauled Runesmith/Runelord skill trees. They can now get up to 4 new rune-abilities. The non-working ancillary granting runes have been removed.
- Overhauled all rune-abilities.

Actualizare: 16 mart. 2018 @ 17:11

- Minor fixes
- Yet more changes to Monsters' AoE attacks after learning some surprising new things about how Bonus vs X works. Should now be quite strong again.
- Overhauled charge boni after learning some surprising new things about how charge bonus works.

Actualizare: 14 mart. 2018 @ 8:39

- Tweaks to Manticore and above sized monster attacks

Actualizare: 14 mart. 2018 @ 7:51

- CTD issue fixed

Actualizare: 13 mart. 2018 @ 20:42

- Minor fixes
- Regeneration nerfed drastically. Characters with the ability now regenerate 1HP/s, units 3HP/s (down from 10HP/s)

Actualizare: 13 mart. 2018 @ 16:20

- Several fixes
- Boar Boy Big Uns have shields and choppas now
- Boar Boys have shields and spears now

Actualizare: 12 mart. 2018 @ 19:10

- Increased ammo for gunpowder weapons
- Further meddling with monstrous units' AoE damage
- Reduced "Warrior" skill trees for all characters. Since personal combat ability is not as important for lords and heroes in my mod, there is only one tier per skill now and it has a greater effect
- Several fixes

Actualizare: 12 mart. 2018 @ 13:36

- Minor fixes
- Gunpowder weapon damage reduced by 20%

Actualizare: 12 mart. 2018 @ 1:51

- Minor fixes
- Several dwarven techs are now cheaper