Kenshi
Shidan's Tweaks & Fixes
目前顯示第 1-10 項,共 80 項
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更新:2024 年 12 月 6 日 @ 下午 2:16

-Fixed hostile food stealing raids from getting stuck running between buildings.

更新:2024 年 11 月 3 日 @ 上午 7:00

-Removed some level data that wasn't supposed to be in the mod

更新:2024 年 9 月 17 日 @ 下午 12:51

-Fixed Human thief squad in HN having incorrect spawn chance.

更新:2024 年 9 月 16 日 @ 上午 8:32

-Fixed rare chance of Hundred Guardians spawning without a weapon

更新:2024 年 8 月 11 日 @ 上午 8:41

-Fixed non-humans spawning in thief groups in the HN

更新:2024 年 8 月 8 日 @ 上午 11:59

-Moved some turrets on certain walls in Black Scratch and Sho-Battai that seemed to often get NPCs stuck int eh walls.

-Removed the "chase forever" effect from a certain law enforcement dialog, making them more willing to give up the chase on bounties. Bringing it in line with all other bounty spotted dialogs.

更新:2024 年 8 月 5 日 @ 上午 7:23

-Fixed Port South override not triggering correctly

更新:2024 年 4 月 23 日 @ 上午 9:35

-Added some robot limbs to a few NPCs I missed.

更新:2024 年 2 月 19 日 @ 上午 9:51

-Changed how the Fogmen and Fishmen raids were fixed, to avoid a new vanilla bug.

更新:2024 年 2 月 17 日 @ 上午 7:53

-Fixed Fogmen and Fishmen raids
-Added new variants of Anti-Slaver raids with all their leaders, as was originally intended by the devs.