Stellaris

Stellaris

Human Fallen Empires BETA
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Update: Mar 21, 2020 @ 2:06am

Made it work on 2.6.1
Pirates will not dig archeology sites

Removed features affected vanilla files to reduce updating burden:
Leaders without work will not get salary
Changed ai picks for ascension path perks.
Now you can have two t1 ascension path perks or t1 and t2. AI will prefer second variant.

Update: Nov 28, 2019 @ 2:49pm

CTD fix

Update: Nov 9, 2019 @ 11:47am

Added leader refuge event, let me know if it broken

Update: Oct 25, 2019 @ 3:44am

For 2.5

Update: Aug 31, 2019 @ 5:34pm

Disabled robot species entity alteration until it get fixed

Update: Aug 18, 2019 @ 3:29pm

Added population submenu
Added Housing pop procreation block option
Added Planetary shield option

Update: Aug 9, 2019 @ 5:10am

Changed how plague purge work
Regenerated kad advisor files

Update: Aug 4, 2019 @ 12:34pm

Added new gfx to planets with planet shield
New event civic
Fixed rare CTD with refuge event
Xenopfobe pirates will kidnap primitive pops as intended
Minor fixes and changes

Update: Jul 26, 2019 @ 3:11pm

Changes to pirates

Update: Jul 26, 2019 @ 8:20am

Changed memorial evemts chances to intended, should be 1.5 events per planet
Added warcrime tourism ruler trait for aggressive diplomacy civic