Arma 3
[DEV] CUP Terrains - Core
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Update: Jan 18, 2018 @ 8:42pm

Version r387 (19|Jan|2018)

OTHER:
* cup_terrains_ca_a10_dummy,ca_air_dummy,ca_air_e_dummy,ca_air2_dummy,ca_air3_dummy,ca_animals2_dummy,ca_cti_buildings - & Fixed more face normal issues (missed a commit, nothing game breaking)

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Update: Jan 9, 2018 @ 7:40am

Version r386 (09|Jan|2018)

FIXED:
* cup_terrains_ca_structures,ca_structures_c - Fixed Land_HouseV_1I4 Fire Geo

IMPROVED:
* cup_terrains_ca_structures,ca_structures_c - Improved Land_A_Office Open/Close Door Detection

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Update: Jan 5, 2018 @ 9:37pm

Version r381 (06|Jan|2018)

ADDED:
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added pictureMap for Winter Chernarus
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added snowfall to Winter Chernarus
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added some winter clutter
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added Winter Chernarus Detail texture (Some still missing. Normal Chernarus textures as placeholder)
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Added Winter Chernarus from source project - closes T2348

FIXED:
* cup_terrains_ca_structures_e,ca_structures_e_c - Fixed Land_A_Villa, opening top door - closes issue T2355
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Fixed some inconsistent naming in winter_objects and winter_plants
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Reworked config of Winter Chernarus

IMPROVED:
* cup_terrains_cwa_buildings_c,maps_chernarus,maps_chernarus_winter,maps_chernarus_winter_c,weather,winter_objects,winter_plants,worlds - Moved CUP_Terrains_World/Weather to its own pbo CUP_Terrains_Weather to prevent circular dependencies when using snow.

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Update: Dec 28, 2017 @ 11:28pm

Version r366 (29|Dec|2017)

IMPROVED:
* cup_terrains_ca_structures,ca_structures_c - Improved Land_A_Hospital, AI Paths added for ground floor + AI can enter through broken windows

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Update: Dec 23, 2017 @ 9:27pm

Version r364 (24|Dec|2017)

ADDED:
* cup_terrains_maps_chernarus_winter,maps_chernarus_winter_c - Added Copy&Pasta Config for Chernarus (Winter). Wrp still redirecting to Summer.
* cup_terrains_winter_objects,winter_plants - Initial commit of snow plants and objects (need more work)
* cup_terrains_worlds - Added Uro's snowfall to CUP weather

FIXED:
* cup_terrains_ca_air2_dummy,ca_misc_e,ca_water2_dummy,ca_weapons_dummy,ca_weapons_e_dummy,ca_wheeled_dummy,ca_wheeled2_dummy - Fixed Bad proxy objects - closes issue T2336
* cup_terrains_ca_buildings,ca_buildings_c,cwa_buildings - Fixed occluder issue with Land_ammostore2 - closes issue T2337
* cup_terrains_ca_buildings,ca_buildings_c,cwa_buildings - Fixed opening second ammobox inside Land_ammostore2
* cup_terrains_ca_structures_c - Fix Destructible Windows on Land_A_Hospital
* cup_terrains_ca_structures_e - Fixed floating Land_Mil_Guardhouse_ep1
* cup_terrains_dummy - Fixed re-added CUP_Animations_Data / CUP_Animations_Config back to cfgPatches (pbo was removed in previous release)
* cup_terrains_ibr_plants - Fixed Alpha on ibr_plantsclutter_grass_flowers

IMPROVED:
* cup_terrains_ca_structures,ca_structures_c - Improved Land_A_Hospital, can now open front sliding doors

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Update: Dec 19, 2017 @ 5:54am

Version r345 (19|Dec|2017)

FIXED:
* cup_terrains_ca_buildings_c,ca_language,ca_structures_e_c - Fixed Land_Pumpa, now able to use pump more than once

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Update: Dec 8, 2017 @ 3:24pm

Version r340 (08|Dec|2017)

FIXED:
* cup_terrains_ca_a10_dummy,ca_air_dummy,ca_air_e_dummy,ca_air2_dummy,ca_air3_dummy,ca_animals2_dummy,ca_cti_buildings,ca_tracked_e_dummy - Fixed some missing textures from some cup_terrains_ca_cti_buildings
* cup_terrains_ca_buildings,ca_buildings_c,maps_eden - Fixed Barrier blocking road on Everon Map - closes issue T2060
* cup_terrains_ca_buildings,ca_buildings2,ca_cti_buildings,ca_data,ca_hotfix,ca_misc,ca_misc_acr,ca_misc_e,ca_misc_rtm2,ca_misc2,ca_misc3,ca_mp_armory_dummy,ca_roads,ca_roads_e,ca_roads_rtm2,ca_roads2,ca_structures,ca_structures_e,ca_structures_pmc,ca_water2_dummy,cwa_roads - Fixed CfgSkeleton entries without cup prefix
* cup_terrains_ca_buildings,ca_buildings2,ca_cti_buildings,ca_data,ca_hotfix,ca_misc,ca_misc_acr,ca_misc_e,ca_misc_rtm2,ca_misc2,ca_misc3,ca_mp_armory_dummy,ca_roads,ca_roads_e,ca_roads_rtm2,ca_roads2,ca_structures,ca_structures_e,ca_structures_pmc,ca_water2_dummy,cwa_roads - Fixed outdated version of A3 runway lights were being used
* cup_terrains_ca_language,ca_misc - Fixed animations for opening/closing Trashcans
* cup_terrains_ca_structures_c - Fixed CUPS_fnc_emissiveLights, doesn't turn on light texture if the light is destroyed - closes issue T2124
* cup_terrains_ca_structures_e,ca_structures_e_c - Fixed Land_Mil_Guardhouse_EP1, can open/close doors again - closes issue T2316
* cup_terrains_ca_structures_e_c - Fixed Land_Lamp_Small_EP1, Land_Lamp_Street1/2_EP1, Land_Lampa_Ind_EP1, lights can be destroyed - closes issue T1728
* cup_terrains_ca_structures_e_c - Fixed Land_PowLines_Conc2L_EP1, light can be destroyed - closes issue T1916
* cup_terrains_maps_desert2,maps_desert2_c - Fixed segfault unit civil_nprem2
* cup_terrains_maps_eden - Fixed wrong road texture in Lamentin, Everon Map - closes issue T2148
* cup_terrains_worlds - Fixed missing Dust Effects - closes issue T2283

IMPROVED:
* cup_terrains_ca_structures,ca_structures_c - Improved A_StationHouse, added new ladder detection to top ladder. Can't use ladder to glitch through wall anymore.
* cup_terrains_ca_structures_c - Improved CUPS_fnc_emissiveLights, optimized script. Can also be disabled if ((missionConfigFile >> "CUPS" >> "Terrains" >> "DisableLampCheck") isEqualTo 1) - closes issue T2301
* cup_terrains_ca_structures_e,ca_structures_e_c,ca_structures_pmc,ca_structures_pmc_c - Improved AI Opening Doors to some buildings - closes issue T2025

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Update: Nov 9, 2017 @ 10:34pm

Version r315 (10|Nov|2017)

FIXED:
* cup_terrains_ca_buildings,ca_misc_e,ca_misc_e_c - Fixed Doors on Land_Misc_Cargo1Bo_EP1 - closes issue T2295

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Update: Nov 3, 2017 @ 12:26am

Version r314 (03|Nov|2017)

FIXED:
* cup_terrains_maps_abel,maps_afghan,maps_bohemia,maps_bootcamp_acr,maps_cain,maps_chernarus,maps_desert_e,maps_eden,maps_intro,maps_noe,maps_provinggrounds_pmc,maps_shapur_baf,maps_takistan,maps_utes,maps_zargabad - Fixed Issue with wrong ground texture on Chernarus - closes issue T1623

IMPROVED:
* cup_terrains_maps_abel,maps_afghan,maps_bohemia,maps_bootcamp_acr,maps_cain,maps_chernarus,maps_desert_e,maps_eden,maps_intro,maps_noe,maps_provinggrounds_pmc,maps_shapur_baf,maps_takistan,maps_utes,maps_zargabad - Updated Remaining Surface Textures for Parallax Changes - closes issue T1121

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Update: Sep 28, 2017 @ 11:23pm

Version r271 (29|Sep|2017)

ADDED:
* cup_terrains_ca_characters2_dummy,ca_misc3_c,core,editor_c,terrains_core - Hanged man and mass grave items are now available in 3DEN and Zeus ( T2153 )

FIXED:
* cup_terrains_cwa_misc - cwa_Phone are now removed from VA ( T2018 )
* cup_terrains_maps_chernarus_c - Fixed missing footstep sounds on Chernarus
* cup_terrains_maps_takistan_c - Fixed missing footstep sounds on Takistan gravel roads

REMOVED:
* cup_terrains_ca_misc3_c - Removed classes which were overwritting vanilla classes, causing proxy flags to not work on vehicles/characters on CUP Terrains

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