Arma 3
Enhanced Visuals
Showing 1-9 of 9 entries
Update: Aug 6, 2017 @ 8:48am

- changed: replaced procedural texture for green laser with actual texture like the red laser so it looks smoother and more consistent

Update: Jul 20, 2017 @ 5:03pm

hotfix laser dot

Update: Jul 20, 2017 @ 4:53pm

NVG
- fixed: goggles overlay was blocking visibility of the action/scroll menu
- fixed: wrong inheritance broke anything but blufor NVGs

laser
- added: color settings...for now just green and red. open to suggestions though
- fixed: laser line was offset when standing in the water...laserpoint still needs work...next update

Update: Mar 24, 2017 @ 2:02pm

Update: Mar 24, 2017 @ 1:53pm

- added: mod logo

Update: Mar 24, 2017 @ 1:43pm

Update: Mar 15, 2017 @ 6:12pm

- link inside mod.cpp fixed

Update: Mar 15, 2017 @ 4:31pm

- added opacity settings for both overlays

Update: Mar 10, 2017 @ 10:36am