ARK: Survival Evolved

ARK: Survival Evolved

Capitalism NPC Trader [OPEN SOURCE] (Discontinued)
Showing 21-30 of 66 entries
< 1  2  3  4  5  6  7 >
Update: Aug 13, 2018 @ 12:20pm

  • cooked against changes in Capitalism father classes

Update: Aug 7, 2018 @ 9:20am

  • Refactored Father_NPCTrader to implement interfaces and reducing hard linking between classes
  • Refactored Billboards to implement interfaces and reducing hard linking between classes
  • Fixed MeatSellTerminal particle system yet again
  • Fixed issue with CustomBuyTerminal not rolling on blueprints with quality value
  • Added option to CustomBuy-/-SellTable/Terminal to exclude them from auto price calculations (not exceeding supply and demand calc, that is a different system)
  • Cooked against major changes in father classes (capitalism currency)

Update: Jul 31, 2018 @ 1:59pm

  • fixed issue with CustomBuyTerminal it now rolls on equip with quality like the CustomBuyTable

Update: Jul 21, 2018 @ 5:18am

  • Billboards now display correct currency short
  • Item description for buy/sell blueprints now show correct currency short
  • CustomBuyTerminal now creates bp correctly
  • Supply and Demand deactivation issue fixed

Update: Jul 6, 2018 @ 3:22pm

  • changed Terminal particle replication settings
  • added 50 GloryCoins as crafting requirement for Billboards
  • fixed issue with particle systems of MeatSell-, CustomBuy- and EggSellTerminal
  • fixed singleplayer CustomTables MUE to filter out admin option duplicates

Update: Jul 2, 2018 @ 2:34am

  • fixed issue with TekRex egg, that it got replaced by normal Rex eggs

Update: Jul 1, 2018 @ 5:45am

  • added Reaper Pheromone Gland to MeatBuy-/-SellTables
  • added TekRex Egg to EggBuy-/-SellTables
  • Sorted items from MeatBuy-/-SellTables alphabetically
  • Sorted items from EggBuy-/-SellTables alphabetically
  • added logic that prevents S&D values from dropping into minus values if custom blueprint was removed

Update: Jun 12, 2018 @ 7:32am

  • added new SaveGame Object for CustomTables/-Terminals to enhance them with a SaveGame Manager. So that admins can finally store settings.
  • fixed issue where Admin options did not get displayed on CustomBuyTable correctly
  • cooked against changes in Capitalism Currency father classes

Update: Jun 2, 2018 @ 9:53am

  • refactored replication logic and event calls
  • cooked against father class changes in currency package

Update: May 9, 2018 @ 4:28am

  • fixed EggSellTerminal particle system
  • Cooked against changes in Currency father class