ARK: Survival Evolved

ARK: Survival Evolved

1,065 ratings
Capitalism NPC Trader [OPEN SOURCE]
Content Types: Mod, Structures, Rebalancing
File Size
83.626 MB
Feb 27, 2017 @ 12:15pm
Jul 21 @ 6:47am
66 Change Notes ( view )

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Capitalism NPC Trader [OPEN SOURCE]

In 1 collection by Impulse
7 items
Stackable modular Capitalism mod to buy and sell stuff by your server.

ModID: 873746971

Install requirements
That this mod works, this one must be loaded before it:

This mod bundles all the npc based tables into one mod, to get detailed information for each table just click on the links below:

Compatible modular mods

Additional Features
Monitor your trading system and maybe even use automatic price finding to auto balance your servers\\\' economy.

Server Discount
You want your own game server? Use the link (with referal code ?ref=Impulse) below to save 5% of the original price!

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If you like my work and want to support further development or just to spend me a coffee please

This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[]
Popular Discussions View All (108)
May 2 @ 3:47am
PINNED: Servers using this Mod
Jul 30 @ 4:29am
Fjordur Map Trader don´t work
Feb 10 @ 11:08am
PINNED: Spreadsheet to help with calculating Prices
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Fox Sep 14 @ 12:07am 
Hello. I'm having trouble setting capitalism on the fjordur map. tables are not working properly. on some occasions I get to create the item for sale or purchase, but it does not buy or sell anything. any possible solution for this bug?
TheSpachula Sep 13 @ 10:39am 
no engrams, and yes the currency mod if leading. anyone know why?
Nazami Sep 1 @ 12:52am 
Hello there, I was wondering if anyone on here might be able to help me.. I'm trying to change how much is required for a player to sell an item. I got all but 1 of them working, and it's the giant bee honey. Does anyone know what it's name would technically be? I do have Ultra Stacks for our stacking mod, but the core name is technically staying the same. We put it into our INI files as GiantBeeHoney for the name aswell as have tried just Honey. Since the name seems to be Honey for the base game and our mod. I can't think of what else it could be since on the conversion table that was made, it doesn't have the giantbeehoney on it. Any help would be nice if anyone has changed this one item themselves.
Zeebs Aug 31 @ 2:05pm 
Hello, I have done a LOT of reading. I am playing with a few mods, one of which changes the name of a few resources. For example. 'fiber'--->'plant fiber' Because of this (i believe) i am not able to sell to the resource table. I thought no worries ill create a new custom table for any non vanially items that wont register... It works for some but not others (plant fiber can be bought but not sold). Any tips?
pepequeno Aug 29 @ 1:54pm 
Hello good Morning. I wanted to propose, if possible, the update of the purchase and sale of eggs if the Genesis part 2 eggs can be incorporated. I mean tell us R. THANK YOU VERY MUCH.
blackhoke Aug 29 @ 6:49am 
kann mir jemand sagen wie ich die staffelpreise in den Custom Table deaktievieren kann das bedeutet ich möchte das jedes item immer zum gleichen preis gekauft werden kann
CR1TIC4LM0NST3R Aug 7 @ 9:55am 
Hello you could already ask a thousand questions if you use different clusters with different ip not on a local host how should I proceed to dare the Glory coins every 30 min?
Angel2art Jul 31 @ 7:56pm 
I just installed this mod as well as the Cap. Currency one and it doesn't seem to be working. Am I supposed to add more mods to it for it to work or am I missing anything ?
SpanishhPAL Jul 30 @ 3:44am 
The problem is that you cannot buy only one stack of food, for example, it has to be two if it does not sell it to you
SpanishhPAL Jul 30 @ 3:43am 
Hi, we have a problem with the NPC tables on the Förjour map, but it hasn't been updated yet for that map, thanks for everything you do for the mod, hello again