ARK: Survival Evolved

ARK: Survival Evolved

Capitalism NPC Trader [OPEN SOURCE] (Discontinued)
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Opdatering: 8. apr. 2018 kl. 4:10

  • removed antifraud artifacts/overhead - increased performance gain
  • replaced banned incapacitation macros
  • terminal hologram texts can now be changed, added custom hologram text input widget
  • cooked agains changes in capitalism father class

Opdatering: 17. mar. 2018 kl. 14:43

  • fixed particle system issue für CropBuyTerminal
  • fixed particle system issue für CustomBuyTerminal

Opdatering: 11. mar. 2018 kl. 11:41

  • cooked again with new DevKit version 278 in an attempt to solve missing CropBuyTerminal particles

Opdatering: 11. mar. 2018 kl. 4:59

  • Cooked against FatherClass changes in currency package
  • Added new alternative Terminal: ResourceSellTerminal
  • Added new alternative Terminal: ResourceBuyTerminal
  • Added new alternative Terminal: MeatSellTerminal
  • Added new alternative Terminal: MeatBuyTerminal
  • Added new alternative Terminal: EggSellTerminal
  • Added new alternative Terminal: EggBuyTerminal
  • Added new alternative Terminal: CropSellTerminal
  • Added new alternative Terminal: CropBuyTerminal
  • Added new alternative Terminal: CustomSellTerminal
  • Added new alternative Terminal: CustomBuyTerminal
  • Added descriptive Hologram Texts for alternative Terminals

Opdatering: 17. feb. 2018 kl. 12:17

  • Moved NamelessVenom from Admin- to MeatBuy- and MeatSellTable
  • refactored custom blueprint icon logic
  • hardened logic for supply and demand, removed currently not used price changes parts to reduce possibility of buy for 0 coins error
  • CustomTable Edit mode can now be managed by all server admins, regardles if they own the CustomTable or not

Opdatering: 3. feb. 2018 kl. 15:20

  • fixed issue that aberration Egg prices could not be changed
  • Cooked against changes in father class

Opdatering: 19. jan. 2018 kl. 6:17

  • RessourceTables (Buy / Sell): Added new item BlueGem
  • RessourceTables (Buy / Sell): Added new item GasBall
  • RessourceTables (Buy / Sell): Added new item ElementOre
  • RessourceTables (Buy / Sell): Added new item FungalWood
  • RessourceTables (Buy / Sell): Added new item GreenGem
  • RessourceTables (Buy / Sell): Added new item SquidOil
  • RessourceTables (Buy / Sell): Added new item RedGem
  • RessourceTables (Buy / Sell): Moved item RareFlower to CropTables (Buy / Sell)
  • RessourceTables (Buy / Sell): Moved item RareMushroom to CropTables (Buy / Sell)
  • EggTables (Buy / Sell): Added new item Feathelight Egg
  • EggTables (Buy / Sell): Added new item Glowtail Egg
  • EggTables (Buy / Sell): Added new item Basilisk Egg
  • EggTables (Buy / Sell): Added new item RockDrake Egg
  • CropTables (Buy / Sell): Added new item PlantSpeciesZSeed
  • CropTables (Buy / Sell): Added new item AggreavicMushroom
  • CropTables (Buy / Sell): Added new item AquaticMushroom
  • CropTables (Buy / Sell): Added new item AscerbicMushroom
  • CropTables (Buy / Sell): Added new item AuricMushroom
  • Alphabetically sorted all items in list and inventory for item initialization
  • Cooked with DevKit version 276.4
  • Cooked against changes in currency father class
  • Function maintenance and tests for aberration

Opdatering: 19. dec. 2017 kl. 9:52

  • cooked against parent class changes in Currency package
  • CustomTable, mod items now get reinitialized after server restart correctly

Opdatering: 10. dec. 2017 kl. 5:24

  • fixed Supply and Demand only substracting one instead of actual amount
  • Buy One and Buy Stack buttons now have 1 sec delay and in addition got a stack buffer added, to prevent exploiting server execution time
  • reworked ServerHandleNetExec logic (performance gain)
  • added BPAllowAccessOverride function to prevent access if inventory is already in use
  • reworked behaviour of NPCStructures, how to handle management, it now also reflects if actore is locked/already in use
  • fixed case where prices did get displayed two times or did not get displayed. Users might have to recreate custom blueprints.

Opdatering: 12. nov. 2017 kl. 3:05

  • Added gus.ini option to switch save path for NPCTrader supply and demand savegame objects (have look into the discussion area)
  • Added gus.ini option to change supply and demand delivery cycle between 10 and 120 seconds. (have look into the discussion area)
  • Fixed stucking delivery cycle, processing goods does now continue more reliably
  • Found and fixed issue with 1 coin bug, so that some items didn't recognize correct gus.ini settings
  • CustomTables now display origin item description too.
  • CustomTable custom blueprints now always brings down one side to 1, so that price settings like 2 coins for 10 wood cannot be, but instead 1 coin for 5 wood.
  • Cooked against new Capitalism Currency classes