Arma 3
Panovo Front v1.5
Showing 1-6 of 6 entries
Update: Mar 11, 2019 @ 5:50am

v1.5
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- Fixed GUI map error that would pop up as soon as you went to the map.
- Adjusted spawn distance of Construction vehicle as they were to close to the HQ building.
- Added the name of the mission to the description so you will see the mission name on start. - Made a few adjustments to the strategic points & markers.

Update: Feb 10, 2019 @ 2:59pm

v1.4
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- Fixed the Ragnarok logo as it was not appearing at the start of the mission.
- Fixed Ragnarok music was not being heard, now starts when logo appears.
- Fixed position of officer on the right at the beginning of mission as he was on the patio looking in.
- Added two markers to the Sakulino Strategic points as there were none before.

Update: Feb 3, 2019 @ 10:01am

v1.3
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- Fixed - Mg Statics for both Germans, and Soviets bases were underground, now raised.
- adjusted positions of 1 strategic point marker.
- Adjusted position of German base as static mg was enclosed in a yard.

Update: Jan 20, 2019 @ 10:03am

v1.2
===
- Removed a module in the editor that didn't exist for IF under modules
- Changed the ambient sound in one of the triggers at the intro of the mission as there was a missing sound error
popping up when you had your logs on
- Changed all the Strategic point markers to red to be better seen
- Added a briefing to the description under the General tab as there was none

Update: Jun 17, 2018 @ 4:37am

v1.1
===
- Fixed mouse camera movement as it was to fast.
- adjusted locations of objectives for strategic purposes.

Update: Feb 27, 2017 @ 1:36am

Release - Ported from IFA2 version of Ragnarok'44 in Iron front in arma2oa.