Unturned

Unturned

New Brunswick
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Update: Jun 3, 2017 @ 7:41am

minor tweaks and fixes.

-fixed invisible house
-fixed backdrop city to not flicker with textures
-added more trees to backdrop
-more glue and tape spawns in various spawn tables.

Update: May 27, 2017 @ 8:16am

New Update!

- Hell Fury spawn is now a little rarer (oil rig)

- construction spawns tweaked

- building colours updated

- reduced axe spawns in some places but spread more spawns throughout the map evenly (easier to find axes, just not all in one place

- glue spawns more common

- tape spawns more common

- gas cans and blowtorches more common (easily found in broken vehicles)

- added new jackhammer to construction and mining spawns (rare)

- fixed various bugs and glitches, example: some roads appeared as if they were floating.

that's it for this update. for some reason the last unturned update removed house #10s from the whole map so I had to replace them all...

we will continue to update the spawns, high on the to-do list is tweaking the weapon spawns to make more sense in what locations they spawn.


Update: May 2, 2017 @ 6:04am

New update!

- added charts to camping grounds

- fixed some boulder glitches

- added snow level back to higher ground

- added few more food spawns to shops (please give feedback)

- added more shotgun shells, mostly to farms.

- more radiation cures (will continue to add them if need be; mostly found in hospitals and areas which have had scientists)

- added more axes and a few more chainsaw spawns

- added more vehicle spawns (map has a limit to how many vehicles spawn so I don't think anymore will spawn than they already do unless you're lucky)

- removed speedbumps in city as they were causing some trouble when driving over them.

- banks now spawn more interesting items

- more ranger spawn locations

- added a few chart spawns to broken vehicles, another reason to for them, not just for metal.

- fixed big west wall, you can no longer get stuck and climbing over requires ladders (hint: it's the end of the map, so don't bother climbing it)

- added a fuel tank to Jackson Carrier

- made the crane on newbridge to look a little better.

- fixed various graphics glitches on the roads in the city

- added more verticality to the city including rooftop vantage points

That is about all for this update, we will continue to tweak the spawns as time goes on.

I've noticed a few have complained about the map crashing in certain locations, mainly when you're exciting PEI near the oil rig or castle; I can confirm it does crash from time to time with me, I think it may be due to the version of unity the game runs on at the moment.
to reduce or stop the crashing, turning down view distance and water quality should help, for those of you running on lowest settings, try to stay away from the East side of the map for now.

Update: Mar 28, 2017 @ 5:47am

- increased some military spawns
- decreased military spawns in places where too much would spawn.
- added airdrops (may be a little buggy right now, as some drop totally useless items)
- severely decreased chances of campers dropping alice pack
- removed raw explosives from some locations
- honey badgers now more rare
- removed more doors which needed 'keycards'
- fixed the ladders at the castle
- removed some ladder rails on Jackson Carrier
- added zombie spawns to Jackson Carrier
- snow no longer falls at the higher altitudes
- removed couches and lamps from civilian zombie spawns
- medical supplies are slightly increased, chances of higher tier medical supplies spawning are higher
- added water to swimming pool in Moncton
- fixed some floating props
- added a few more vehicles to some roads
- spiced up the '?' location, there is now a proper cave, I have yet to add ambience.
- fixed various floating objects

Update: Mar 6, 2017 @ 7:05am

- fixed sunken objects at wiltshire farm.
- fixed missing walkway at canaan bog.
- removed all doors requiring keycards. (replaced with alternative objects)
- added matamorez spawn to the ship in alberton.
- fixed wall at O'leary military base.
- added helicopter spawn to 'jackson carrier'.
- removed a few spawns in moncton to make it slightly harder to top gear straight away.
- added more books to the school in dorchester.
- fixed crossroad flickering bug in dorchester.
- fixed road not lining up in moncton.
- reduced the amount of saws/hammers spawning at farms.
- reduced military loot spawns by 10% - please give feedback if I should add a few more back or there are still too many.

- added the rest of the backdrop terrain, now you can see further into the distance when driving a plane or helicopter.

- reduced spawn count on Oil Rig (less OP)
- removed crossbow from being dropped by military mega zombies.
- grizzly now a lot rarer
- fixed detonators spawning too frequently.
- reduced the amount of kitchen knives and cleavers spawning in some houses.
- fixed satelitte to be more appealing to the eyes (people complain about it being too low quality)
- added backdrop city (city far off into the distance, cannot reach)

and finally, a lot of you have been suggesting I open up the castle.
I have, kind of...
you can now go inside the keep and climb upstairs, there is still no way onto the roof from the inside, you'll have to use crafted ladders to get up there.

many thanks for reading, I hope all is okay.
remember, if you have a suggestion, don't hesitate to say.

Update: Mar 2, 2017 @ 8:02am

Update: Mar 1, 2017 @ 6:11am

Update: Feb 28, 2017 @ 8:08am

Update: Feb 27, 2017 @ 6:48am

Update: Feb 23, 2017 @ 11:56am