Unturned

Unturned

BlueFire's Halo Mod WIP
Showing 41-50 of 57 entries
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Update: Feb 9, 2017 @ 4:52pm

Version 1.44: Fixed accidental mislabel of Falcon in dat, overall turret implementation systems coming soon.

Update: Feb 9, 2017 @ 4:49pm

Version 1.43: Working to fix the glitches and add requested content. My sincere apologies for the absence, blame my parents. :D

Update: Feb 5, 2017 @ 6:17pm

Version 1.42: Added a super secret Pelican for testing. Shhhh! Dont tell anyone! Mongoose will most likely be done later this week, and Warthog skins will be added when they are finished testing.

Update: Feb 5, 2017 @ 8:57am

Version 1.41: Adding back Falcon skins, Warthogs will be next once they have been cleared for GUID's.

Update: Feb 5, 2017 @ 4:47am

Version 1.40: Attempting to fix issues by reverting.

Update: Feb 4, 2017 @ 8:02pm

Version 1.39: Still fixing issues related to spawning tables, most likely .dat file having GUID data in it. It should have been blank. Removing skins again to fix boot error.

Update: Feb 4, 2017 @ 7:50pm

Version 1.38: Added back skins! Hurray! Fixed Magnum reload noise, and tried to fix IC scoping issues.

Update: Feb 4, 2017 @ 6:32am

Version 1.3.7: Re-added vehicles, but only base models for testing. This fixed the game, everything works as should.

Update: Feb 4, 2017 @ 5:57am

Version 1.3.6: Attempting to test whether GUID data is causing errors, this will temporarily remove vehicles.

Update: Feb 3, 2017 @ 4:46pm

Version 1.3.5: Still at it! Ah shoot... Now it's worse than before...