Unturned

Unturned

BlueFire's Halo Mod WIP
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Uppdatering: 9 feb, 2017 @ 16:52

Version 1.44: Fixed accidental mislabel of Falcon in dat, overall turret implementation systems coming soon.

Uppdatering: 9 feb, 2017 @ 16:49

Version 1.43: Working to fix the glitches and add requested content. My sincere apologies for the absence, blame my parents. :D

Uppdatering: 5 feb, 2017 @ 18:17

Version 1.42: Added a super secret Pelican for testing. Shhhh! Dont tell anyone! Mongoose will most likely be done later this week, and Warthog skins will be added when they are finished testing.

Uppdatering: 5 feb, 2017 @ 8:57

Version 1.41: Adding back Falcon skins, Warthogs will be next once they have been cleared for GUID's.

Uppdatering: 5 feb, 2017 @ 4:47

Version 1.40: Attempting to fix issues by reverting.

Uppdatering: 4 feb, 2017 @ 20:02

Version 1.39: Still fixing issues related to spawning tables, most likely .dat file having GUID data in it. It should have been blank. Removing skins again to fix boot error.

Uppdatering: 4 feb, 2017 @ 19:50

Version 1.38: Added back skins! Hurray! Fixed Magnum reload noise, and tried to fix IC scoping issues.

Uppdatering: 4 feb, 2017 @ 6:32

Version 1.3.7: Re-added vehicles, but only base models for testing. This fixed the game, everything works as should.

Uppdatering: 4 feb, 2017 @ 5:57

Version 1.3.6: Attempting to test whether GUID data is causing errors, this will temporarily remove vehicles.

Uppdatering: 3 feb, 2017 @ 16:46

Version 1.3.5: Still at it! Ah shoot... Now it's worse than before...