Team Fortress 2

Team Fortress 2

Rumble
Zobrazeno 1–10 z 16 položek
< 1  2 >
Aktualizace: 1. lis. 2022 v 22.26

- Added missing description file
- Added presents
- Adjusted displacements
- Fixed some visual issues
- Improved clipping

Aktualizace: 30. říj. 2022 v 23.18

Winter arrived to Rumble!

- Map is now winter themed!
- Brought in future changes from later versions of the map
- Fixed misaligned textures
- Fixed some models fading too early
- Miscellaneous fixes and improvements

Aktualizace: 13. srp. 2020 v 9.44

- Adjusted respawn times of RED and BLU teams after 1st point has been captured
- Adjusted point capture times to be slightly faster on CP1 and CP2
- Fixed odd shadows on some grass models
- Fixed couple spots up high where you could stand on
- Fixed many misaligned displacements and some textures
- Fixed odd minecart roll sound playing near the waterfall
- Fixed few hovering models
- Changed few rare easter eggs to show up slightly more frequently than before

Aktualizace: 23. čvc. 2017 v 11.58

- Added navigation for bots that i forgot D:

Aktualizace: 23. čvc. 2017 v 11.50

- Added rest of the good changes from the payload version
- Reduced cap time of CP2
- Reduced fog of the map a bit
- Fixed few texture errors
- Tuned soundscapes a bit

Aktualizace: 2. čvc. 2017 v 5.28

- Added missing bot navigation file

Aktualizace: 2. čvc. 2017 v 2.04

- Detailed map a bit more in some areas that were lacking
- Added more recent small map changes from payload version
- Fixed few misaligned ground textures

Aktualizace: 22. čvn. 2017 v 3.24

- Updated the vgui map images
- Added some additional vegetation
- Fixed lighting on some props
- Fixed gap in one door frame
- Fixed few textures being misplaced
- Fixed light in mine tunnel being overbright
- Fixed fog rendering, now map looks as it should
- Fixed effect on the water being misplaced
- Fixed hovering plant

Aktualizace: 18. čvn. 2017 v 5.01

- Replaced ground texture all around the map to a better one
- Replaced odd looking mayann detail props with another one
- Added more lighting to the last C area
- Added additional details here and there
- Fixed some misaligned displacements
- Fixed incorrect soundscape playing near C area
- Fixed some wires having too little slack
- Fixed sound coming from other spot than the rolling minecart at the back or RED base
- Updated screenshots in the workshop

Aktualizace: 1. kvě. 2017 v 10.31

- Brought up (lots of) changes from the payload version that were added later in development
- Adjusted RED team spawning upon CP1 capture.
- Adjusted CP2 capture time
- Enhanced map looks in some areas
- Improved in all ways