Stellaris

Stellaris

Realistic Habitability
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Update: Dec 14, 2017 @ 10:23pm

Updated to 1.9.*

Update: Nov 20, 2017 @ 9:32pm

Version 1.8.* update!

Largely unchanged except I made tomb worlds base habitability 40% now. It just didn't make sense for an irradiated planet to be just as viable as a Secondary planet type.

I have some vague plans of a more ineteresting alternative to the linear planet scale used with this mod, but will have to look into that when I have time.

Update: May 9, 2017 @ 10:06pm

Updated to 1.7.*

Update: Apr 27, 2017 @ 12:25pm

Updated to 1.5.*

Update: Jan 20, 2017 @ 3:37pm

Initial Upload