Stellaris
Realistic Habitability
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Actualización: 14 DIC 2017 a las 22:23

Updated to 1.9.*

Actualización: 20 NOV 2017 a las 21:32

Version 1.8.* update!

Largely unchanged except I made tomb worlds base habitability 40% now. It just didn't make sense for an irradiated planet to be just as viable as a Secondary planet type.

I have some vague plans of a more ineteresting alternative to the linear planet scale used with this mod, but will have to look into that when I have time.

Actualización: 9 MAY 2017 a las 22:06

Updated to 1.7.*

Actualización: 27 ABR 2017 a las 12:25

Updated to 1.5.*

Actualización: 20 ENE 2017 a las 15:37

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