Stellaris

Stellaris

Realistic Habitability
Viser 11–15 av 15 bidrag
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Oppdatering: 14. des. 2017 @ 22.23

Updated to 1.9.*

Oppdatering: 20. nov. 2017 @ 21.32

Version 1.8.* update!

Largely unchanged except I made tomb worlds base habitability 40% now. It just didn't make sense for an irradiated planet to be just as viable as a Secondary planet type.

I have some vague plans of a more ineteresting alternative to the linear planet scale used with this mod, but will have to look into that when I have time.

Oppdatering: 9. mai 2017 @ 22.06

Updated to 1.7.*

Oppdatering: 27. apr. 2017 @ 12.25

Updated to 1.5.*

Oppdatering: 20. jan. 2017 @ 15.37

Initial Upload