Arma 3
Dynamic Drug Raid (SP/COOP 08)
Showing 1-5 of 5 entries
Update: Mar 26, 2019 @ 11:48am

- Fixed: Extraction Helo should work again
- Fixed: Should now produce a valid mission every time
- Added: Some extra Syndikat dudes in buildings.

Update: Feb 12, 2019 @ 9:25am

- Tweaked: Position and rules of insert and extraction points
- Changed: Loadout of teams. Removed NLAW for MAAWS, one heavy gunner in team, paramedic in team 2

Update: May 7, 2017 @ 4:03pm

- Added: Boats in some harbours will allow crossing water if the spawn point is not on the same island
- Added: When using ACE, drug shipment should no longer cook off.

Update: Jan 18, 2017 @ 3:27pm

Update: Jan 15, 2017 @ 9:30am