XCOM 2
Avenger Events
Showing 21-30 of 40 entries
< 1  2  3  4 >
Update: Jan 21, 2017 @ 9:50pm

Fixed bugs in how the mod would choose events, in certain scenarios this would result in the mod not picking an event at all, even when some were available.

Update: Jan 21, 2017 @ 9:42am

Existing events spawned before the weight system should now be eligible.

Update: Jan 21, 2017 @ 9:40am

Added weight-based system to events, this should minimize repeat instances of "bad" events.

Update: Jan 19, 2017 @ 7:20am

Added additional check for LastEventState, strings for soldier buffs and debuffs should now mention the actual stat changed.

Update: Jan 19, 2017 @ 7:01am

Like the above update, except the stat string changes didn't work.

Update: Jan 18, 2017 @ 9:41pm

LastEventState should now be able to be used by the mod.

Update: Jan 17, 2017 @ 2:17pm

Hopefully fixed HasFacility requirement not proccing correctly. Added additional failsafe to prevent events that shouldn't activate from activating.

Update: Jan 17, 2017 @ 10:27am

Added function to prevent getting back to back events.

Update: Jan 17, 2017 @ 6:26am

Added "The Only Thing We Have To Fear..." event.

Update: Jan 16, 2017 @ 6:45pm

Added the Refinery and the Exalted Ones events.