Arma 3
COXHOUND Content Pack
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Update: Apr 12, 2020 @ 11:44pm

COXHOUND Content Pack Update 1.8.3: The Final Coxtier

In short:
Enhanced parity between uniform types, new XOCPAT camouflage type, 11 new camouflage varieties, and redesigned inventory icons for everything.

In depth:
For this update, we remade (almost) all of the inventory icons, added AAF versions of XOC and FL camouflages, added a bunch of new camouflages, and added an entirely new variant of TACPAT, called "XOCPAT". This update took about 3 months to complete, in between other projects and various life events, and is the penultimate COXHOUND Content Pack update.
Unless we decide on adding a new retexture variant, or new insignias, this will more than likely be the final update. It's been a long ride, people, and we're proud of where we've come! We're definitely going to be updating our other mods, but this is the probably the last stop for the Content Pack.

As far as continuity is concerned, if another Arma game comes out, depending on the circumstances, we may look into porting this mod over. But that's far ahead of us now, so no promises.

We hope you enjoy our final tribute to this mod!

Update: Aug 3, 2019 @ 3:34pm

COXHOUND Content Pack Update 1.8.2: The Rainbow Update

Added a bunch of single color uniforms, jumpsuits, vests, and stuff.

Update: Jun 8, 2019 @ 10:13pm

COXHOUND Content Pack Update 1.8.1: Oh God The First Update In A While AAAAAAAAAAAAA

Added MULTICAM, Airborne and FL Winter camouflage uniforms and equipment, and also edited the sweaters and the XOC Nightfall camouflage. Additionally, all of the displayName entries for just about everything have been changed, so they're grouped up in the Arsenal better for quality of life.

Update: Dec 11, 2018 @ 5:29pm

COXHOUND Content Pack Update 1.8.0.: Subsistence

Added equipment variants of every main camo, and also refined some of the faction based content.

Also, some new camos have been added. Additionally, there's placeholder images for them as well (god i fucking hate making inventory icons thats why)

We've also updated our header image. how do i outline text in paint dot net

super basic changelog:
(woah i actually wrote one for once)
Added:

  • Added Chaparral camo
  • Added MOUT camo
  • Added Magma camo
  • Added Toxic camo
  • Added Rainfall camo
  • Added Rasputitsa camo
  • Added Zanzibar camo
  • Added Zlatibor camo
  • Vests, helmets, backpacks for all of the above
  • XOC backpacks
  • Up-sleeved XOC camos
  • Foreign Legion vests without the edgy insignia

Changed:
  • Tweaked the XOC Taiga camo vest since the squares were obnoxiously large
  • Edited our header image to reflect newer content (will add new pics soon)

Update: Aug 7, 2018 @ 9:11pm

Added .bikey files to a folder within the Arma 3 workshop folder, because we're idiots and we didn't include them (whoops)

Update: Jun 19, 2018 @ 1:11am

COXHOUND Content Pack Update 1.7.1: the update that adds the worlds most generic camo

Added equipment variants of our 1.3 camos, along side five new camos
we've also updated some older camos, to make the patterns stand out a little less. for example, the CADPAT squares were too large, and to demonstrate this change, one of the new camos we added is based on the US Army UCP camo

Update: Apr 21, 2018 @ 9:00pm

COXHOUND Content Pack Update 1.7.0: The Long Overdue Anniversary Update
it's been a while since our last update!

life tends to interrupt such a thing

General Changelog:
The Fujiwara APC has been updated to comply with the Tanks DLC's features, plus its config has been cleaned up and now it'll automatically inherit any future Marshall APC changes, as it should've

Also, (almost) every item in the mod has an inventory icon. There's a few exceptions, such as joke camos, and the last minute XOC camos and equipment we added.

Speaking of which, we added one new XOC Camo (Dusk) and also equipment for each, in the form of vests and helmets. They don't have inventory icons because they were added last minute

Please report any bugs!
Enjoy!

Update: Jul 19, 2017 @ 11:52pm

COXHOUND Content Pack Update 1.6.0: The Update Absolutely Nobody Asked For But We Did It Anyways Even After We Just Updated

sorry lmao
I'll write a changelog soon

we've added vests, headgears and backpacks based on the original camos we released, alongside some single color equipment and new uniforms
in terms of filesize this is the largest update we've released

after this though, for sure, we'll be releasing the faction mod
(update: we didn't release the faction mod)

Update: Jul 6, 2017 @ 3:27pm

COXHOUND Content Pack Update 1.5.1: The "Why Do We Need To Update The Version Number When It's A Small Bugfix" Update
Emergency Update:
Fixed a bug where some vanilla vests wouldn't appear, because they were overridden by our configs

Update: Jul 5, 2017 @ 9:10pm

COXHOUND Content Pack Update V 1.5.0.: The Final Coxtier

Changelog Summary:
Added helmets, vests and backpacks for the upcoming COXHOUND Factions mod, and added some snow camos
Lots of these have placeholder inventory icons for now

Headgear
  • +Added Modular Helmet [FL Urban]
  • +Added Modular Helmet [FL Woodland]
  • +Added Modular Helmet [FL Seaborne]
  • +Added Modular Helmet [FL Arid]
  • +Added Booniehat (FL Urban)
  • +Added Booniehat (FL Woodland)
  • +Added Booniehat (FL Seaborne)
  • +Added Booniehat (FL Arid)
  • +Added Military Cap (FL Urban)
  • +Added Military Cap (FL Woodland)
  • +Added Military Cap (FL Seaborne)
  • +Added Military Cap (FL Arid)
  • +Added Beret (COXHOUND)
  • +Added Beret (Drama Alert) -- don't ask
  • +Added Beret (Foreign Legion)

Backpacks
These currently have incorrect icons, but they still work!
  • +Added Assault Pack [FL Urban]
  • +Added Assault Pack [FL Woodland]
  • +Added Assault Pack [FL Seaborne]
  • +Added Assault Pack [FL Arid]

Vests
  • +Added FL Carrier GL Rig (FL Urban)
  • +Added FL Carrier GL Rig (FL Woodland)
  • +Added FL Carrier GL Rig (FL Arid)
  • +Added FL Carrier Special Rig (FL Urban)
  • +Added FL Carrier Special Rig (FL Woodland)
  • +Added FL Carrier Special Rig (FL Arid)
  • +Added FL Tactical Vest (FL Urban)
  • +Added FL Tactical Vest (FL Woodland)
  • +Added FL Tactical Vest (FL Seaborne)
  • +Added FL Tactical Vest (FL Arid)
  • +Added Custom Carrier Special Rig (COXHOUND)
  • +Added Custom Carrier GL Rig (COXHOUND)
  • +Added Carrier Special Rig (Black/No Flag)
  • +Added Carrier Special Rig (Olive/No Flag)
  • +Added Carrier GL Rig (Black/No Flag)
  • +Added Carrier GL Rig (Olive/No Flag)
  • +Added GA Carrier GL Rig (Black)

Uniforms
  • *Changed Flecktarn camo (hopefully it looks better)
  • +Added Combat Fatigues [Harvest]
  • +Added Combat Fatigues [Harvest] (Rolled-up)
  • +Added Combat Fatigues [SNOWPAT]
  • +Added Combat Fatigues [SNOWPAT] (Rolled-up)
  • +Added Combat Fatigues [Winterstripe]
  • +Added Combat Fatigues [Winterstripe] (Rolled-up)
  • +Added Sweater/Camo Pants [White/Winterstripe]
  • +Added Sweater/Camo Pants [Black/Harvest]
  • +Added Sweater/Camo Pants [White/SNOWPAT]
  • +Added Foreign Legion Sweater (FL Urban)
  • +Added Foreign Legion Sweater (FL Woodland)
  • +Added Foreign Legion Sweater (FL Seaborne)
  • +Added Foreign Legion Sweater (FL Arid)