American Truck Simulator

American Truck Simulator

Sound Fixes Pack v25.25 - ATS
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Update: Aug 13, 2021 @ 4:08pm

v21.57

After an amazing discovery, the reefer / refrigerated trailer sounds have been updated to include a highly requested change:
By extending the functionality of the wind sounds, the reefer trailer sound can now play while driving.

It's still a workaround since it's not a standard feature in the game yet, but until then we can pioneer the sound this way! Previous trailer mods that activate the reefer sounds from this pack in 1.41 are forwards compatible with this update. This feature is optional and requires activation by a reefer sound addon or trailer mod to enable the sound.

Important information to take note from this new change:

- This relies on the wind sound to "carry" the reefer sound once you drive, so other wind sound mods won't be compatible.
- "Noise of the flowing air" must be activated in the Audio settings.
- Due to the way the wind sounds are optimized in game, it cannot sustain the reefer sound at 0 km/h for long.
- The reefer sounds should kick back in once you set off, however.
- The Trailer Noise slider controls the sound volume of the reefer startup noise and sound loop of a new cycle.
- The Truck Noise slider controls the sound volume of the reefer sound loop when driving.
- It is recommended to have both sliders at the same volume (50%) for consistency.
- If you want to take a break and keep the reefer idling such as when you are at a truck stop:
Simply disconnect and reconnect the trailer to reactivate the cycle.
This will allow you to hear the reefer when you are idle or parked. It can be a relaxing white noise this way.

Regarding what the refrigerated trailer sound can be confirmed to work with:

✔️ Freight Market: Confirmed to work.
✔️ External Contracts: Confirmed to work.
✔️ Quick Jobs: Can work, but you need to disconnect and reconnect the trailer to start the cycle.
❌ Ownable Trailers: Not applicable.

Update: Aug 5, 2021 @ 1:56am

v21.56

Implemented smoother transitions for rain sound intensity.
New variations in sound of the standalone air horn (does not apply to the in-cabin view).

With certain camera views, the standalone air horn can be used creatively to output a different sound.
This includes:
1. Quickly using the horn
2. Laying on the horn
3. Using 1 air horn rather than 2
4. Taking advantage of the doppler effect, tunnels, or from being further away from your truck

Update: Aug 4, 2021 @ 2:36am

v21.55

Ending of each trailer brace rotation sound now has another possible variation.

Update: Aug 4, 2021 @ 1:11am

v21.54

Minor adjustment to trailer brace rotation sound for lifting trailer leg.
Improved consistency for trailer brace rotation sound volume for the reefer trailer sound addons.
Optimizations for sound files without quality loss.

Update: Aug 3, 2021 @ 6:21pm

v21.53

Engine sounds added for the Volvo XC90 (1st generation, pre-facelift) in AI traffic.

Update: Aug 2, 2021 @ 5:00pm

v21.52

1 new default air brake sound variant, also applied to AI traffic trucks.

Update: Aug 1, 2021 @ 11:52pm

v21.51

Sound of tire whine from the exterior view is now also simulated when you look outside the window at high speeds.
Improved low-range of open window wind sounds.
Increased mid-range of sleeper line sound dependent on current speed.
Reduced crossfade duration for sleeper line sound.

Update: Jul 30, 2021 @ 5:05pm

Updated mod description

Update: Jul 30, 2021 @ 4:39pm

v21.50

Tweaked high speed tire sound (interior view).
Improved volume curves for window wind sounds.
Increased mid-range of sleeper line sound.

Update: Jul 30, 2021 @ 3:23am

v21.49

Quietened interior tire sound for asphalt and sleeper line terrains.
Improved open window experience with better sound mix and quieter wind.
Improved fall-off for Boeing 737 flyby sound.