Tabletop Simulator

Tabletop Simulator

Encoder
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Update: Sep 4, 2017 @ 3:07pm

Update: Aug 31, 2017 @ 10:49am

Update: Aug 30, 2017 @ 6:31pm

Update: Aug 30, 2017 @ 4:45pm

Update: Aug 30, 2017 @ 12:32pm

Update: Aug 16, 2017 @ 2:45pm

Update: Aug 15, 2017 @ 8:24am

Update to a better method of autoloading cards.

API update.

Whenever an encoder is spawned in, it now checks if there is already a variable called MTGEncoder attached to the Global object. If not, it makes it and sets itself as the variable member. This way you only need to write something like this:

if Global.getVar('MTGEncoder') ~= nil then
/t #DO API CALLS
end

To interact with the encoder.

Update: Aug 11, 2017 @ 10:40pm

Update: Aug 10, 2017 @ 3:35pm

Update: Aug 9, 2017 @ 2:51pm