Starbound

Starbound

Upgraded Upgrades
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Update: Jun 25, 2019 @ 1:25pm

-Added support for the new weapons of Starbound 1.4, including Peacekeeper weapons, gang Neo weapons, and gang random melee weapons.
--The Glue Sprayer is NOT supported even though it is classified as a weapon. Upgrading it would be pointless because it deals no damage (the only affected stat).
--Like all affected procedural items, gang melee weapons will not have alternate visuals, and the star in their name will not appear until the weapon is dropped and picked up or the save is reloaded.
-Tweaked visuals for a few items:
--Tungsten Hunting Bow
--Alien Appendage
--Remote Grenade Launcher

Update: Oct 18, 2017 @ 11:33am

-Add workshop tags (no in-game changes)

Update: Aug 12, 2017 @ 12:49pm

-Tweaked visuals for a few items:
--Tungsten Hunting Bow
--Lucaine's Energy Whip
--Protector's Broadsword
-Tier patches for Upgraded Upgrades are available! You can now have your upgrade variety in any tier from 6 up to 10. Check the mod's description for more details!

Update: Jul 21, 2017 @ 11:40am

-Extended support to shields! Note that, like procedural weapons, procedural shields will not have alternate visuals when upgraded, and will not have a starred name until they are dropped and picked up or the save is reloaded.
-Removed check for unmodified tags before patching items. This should generally improve compatibility, but may cause some edge-case issues if another mod alters an affected item drastically.

Update: Jun 11, 2017 @ 12:16pm

-Minor update to add support for new unique weapons added in Starbound 1.3.

Update: Mar 2, 2017 @ 7:57pm

-Extended support to procedural weapons! All vanilla weapons can now be upgraded with this mod! Please note the following:
--The gold star will not appear in procedural weapons' names until either the weapon is dropped on the ground and picked up again, or the game is restarted. This does not affect the weapons' performance at all. I will be looking for ways to fix this in the future.
--Procedural weapons will not have altered graphics when upgraded. This will definitely not change in the future.

Update: Jan 17, 2017 @ 10:16am

-Extended support to all obtainable (and even a few disabled) non-legendary unique weapons

Update: Dec 24, 2016 @ 5:28pm

- All affected weapons now have new visuals when upgraded
- New visuals may not fully apply to instances of the following weapons that were upgraded using the previous release:
--Magnorbs
--Protector's Broadsword
--Zephyr Spark Launcher
Freshly-upgraded instances of these weapons will have correct visuals.

Update: Dec 22, 2016 @ 5:54pm

-Initial release