Distance
DAC #19: Frostbyte
Se afișează 1-2 din 2 intrări
Actualizare: 20 dec. 2016 @ 12:58

+ Made the end of road in the first segment more visible.

* Tried to soften up the shards segment in the ventilation shaft.

* Changed the first fan to make it clearer that you must jump through its center.

* Fixed the very last checkpoint not executing right after the teleport - this could get frustrating for some.

Actualizare: 19 dec. 2016 @ 10:17

Initial level release.