Stellaris

Stellaris

Planetary Diversity
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Update: May 25 @ 1:33am

- Fixed some Gaia Buildings bonuses being 100x what they should be
- Fixed up Mutagenic Habitability for PD planet classes
- Updated Chinese Translation

Update: May 20 @ 12:36pm

- Fixed up research jobs on rare and uncommon worlds
- Fixed an issue with angler districts being removed form PD ocean worlds
- Fixed an issue with RS biotrophy jobs not appearing

Update: May 17 @ 6:42am

- Refactored game start a bit, should fix the game start hiccup, but might have missed some nooks and crannies (won't break anything but will only change new games)
- Fixed an issue where the game wasn't giving PD hive worlds full jobs
- Fixed an issue with KotTG habitat getting double districts and pops

Update: May 14 @ 2:20pm

- Added the new Unity Artwork!
- Fixed some trait issues (that file is getting updated constantly)

Update: May 14 @ 10:23am

- Made it so Hives can take the World Shaper AP
- Updated some overwriten Species Traits
- Minor Loc Fixes

Update: May 11 @ 12:32am

- Fixed some issues with jobs on Rare, Uncommon, and Gaia buildings from PD
- Hopefully fixed some issues with pop groups being created by PD in Origins and Events
- Wilderness terraforming should no longer switch the portrait of PD worlds

Update: May 9 @ 1:04pm

- Fixed an issue with Rare World Buildings killing themselves when specializations swapped
- Fixed issue with Domed Base using old jobs
- Fixed a bunch of issues with Wilderness Colonization Terraforming
- Fixed some issues with Phenotype Species traits working on the correct portraits
- Updated Chinese Translation

Update: May 7 @ 1:02pm

- Fixed an issue with Rare world forge building jobs

Update: May 6 @ 1:40pm

- Starlight Citadel Works with PD worlds
- Blocked Wilderness from making domed colonies
- Hopefully fixed most of the PD terraforming links for Wilderness
- Mutagenic Habitability Traits work with PD worlds

Update: May 5 @ 9:04am

- Updated to 4.0!