Stellaris

Stellaris

Planetary Diversity
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Update: Mar 31 @ 1:55pm

- Lots of little bug fixes
- Added three easter egg planets: Alpha Centauri, Nemma World, and The Sea of Consciousness
- Tweaks some parts of the moon/planet outposts
- Fixed some issues with Planet Scapers
- Fixed some issues with Bloomed Gaia Worlds

Update: Feb 18 @ 10:25pm

- Minor Fixes and Updated some Translations

Update: Feb 10 @ 11:43am

- Two new worlds: Taiga and Timberline!
- Reworked the Domed Base system to be decision-based
- lots of minor bug fixes!

Update: Dec 1, 2024 @ 11:27am

- Fixed some issues with the Planetary Infesters Civic
- Updated Localizations

Update: Nov 24, 2024 @ 8:57am

- Two New Planets Columnar (Ocean) and Cactus (Desert)
- Typos and minor fixes
- Fixed some issues with Toxic Domed Terraforming Links

Update: Oct 29, 2024 @ 10:15am

- Updated to 3.14!
- Four new Regular Worlds: Ironsand (Desert), Moss (Continental), Cryovolcano (Tundra), Calcite (Savanna)
- Tons of bug fixing!

Update: Sep 24, 2024 @ 10:19am

- Fixed some issues with gaia spawning effects on uncommon worlds
- Fixed an issue with Memory Vaults not spawning on PD worlds
- Maybe an issue with the Nanobot beam was fixed, or maybe not. Time will tell.
- Localization Fixes/Typos

Update: Sep 15, 2024 @ 2:48pm

- Fixed an issue with Consecrated Worlds for Superhabitable Worlds
- Fixed an issue with Cultivated Worldscaping on Uncommon Worlds
- Compatibility Requests
- Fixed an issue with Crevasse sky's with ruined rings

Update: Sep 12, 2024 @ 12:27pm

- Fixed issue with PD overwriting the new planet entities added by CS

Update: Sep 10, 2024 @ 2:27pm

- Fixed an issue that broke PD classes without the Unique World running