Arma 3
CFS - Custom Formations System 1.1
目前顯示第 1-8 項,共 8 項
更新:2017 年 12 月 3 日 @ 上午 4:27

Version : 1.1

. Reworked the Adapt functionality;
. Swapping positions is now a separate function;
. Units should try and find safer positions in combat;
. Revised speed management;
. Fixed the Action key limitation;
. fixed a few more script errors.

更新:2017 年 11 月 11 日 @ 上午 5:58

更新:2017 年 11 月 11 日 @ 上午 5:48

Version : 1.0

. Fixed : CFS interface should now match with every UI size and screen resolution;
. Fixed : Heading reference got lost when switching back from positional to directional;
. Improved : Directional mode is now effective only when the player is moving;
. Improved : smoother behaviour when running;
. Added : CFS indicators to help visualize which units are processed by the mod.
. Added : a readme which you should read.

更新:2017 年 10 月 27 日 @ 下午 3:06

Version : 0.5

. Added : datas management system. Configure your addon once and for all (video 3),
. Added a few custom presets. They're designed for 12 units, but should work for less. Additional units will regroup in a regular Arma formation.
. Changed : I've disabled my crappy CFS Combat stuff that was conflicting with the AI combat routines. Everything is way more natural and efficient now (video 4).
. Fixed and improved a few more things here and there.

更新:2017 年 10 月 8 日 @ 上午 8:25

Version : 0.4

. Fixed : the mod got broken with the latest game update.
. Fixed : GUI overlap when using a small or very small game interface.
. Fixed : scripting errors when adding Zeus or HC units on the fly (using HCC).

更新:2017 年 1 月 12 日 @ 上午 4:03

CFS 0.3 - Changelog :

1. Added : formation library system + defensive circle preset.
2. Fixed : action mouse button detection was broken due to BIS renaming the action name.
3. Changed : directional mode is now the default mode.

更新:2016 年 11 月 11 日 @ 下午 9:38

更新:2016 年 11 月 11 日 @ 下午 2:33