Arma 3
MGS Infiltration: Afghanistan
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Update: May 30, 2022 @ 5:45am

- Modified certain audio which will significantly reduce the scenario's disk size.
- Fixed spawn odds for the attack helicopter and combat vehicle.
- Tweaked the chances of certain units to appear and made sure certain units cannot be present at the same time.
- Tweaked certain triggers.

Update: May 29, 2022 @ 9:32am

- Fixed an error message related to a missing radio backpack.
- Minor tweaks to some trigger positions and sizes.

Update: Oct 10, 2020 @ 10:12am

- Chopper will land for pickup once again.
- Added more lines of dialogue, including two "spotted" radio alerts.
- Minor tweaks to scripting and gameflow.

Update: Jun 30, 2019 @ 8:14am

- Fixed a bunch of bugs, the most notorious one being that debug error message at the beginning of the mission (that was on RHS' end though).
- Ffixed another radio message which never triggered. Reshaped and moved some triggers.

Update: Jun 27, 2019 @ 5:57am

Removed default decals from DD UAZ. Tidied code up a little.

Update: Jun 26, 2019 @ 3:12pm

Fixed a unit being synced to a trigger, instead of it being set as the trigger owner

Update: Jun 26, 2019 @ 8:15am

Reverted the change regarding the balaclava.

Update: Jun 26, 2019 @ 7:38am

Balaclava is forced again. Some minor changes to object placing.

Update: Mar 9, 2019 @ 9:10am

Another attempt at fixing that last bug.

Update: Mar 9, 2019 @ 7:57am

Updated trigger owners as to attempt to fix an error which ended the mission prematurely.