Arma 3
Overthrow [Outdated]
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Update: Nov 7, 2016 @ 1:28am

v0.5.5

New: Tutorial is now extended with a mission if you pick one of the first two options
Fixed: "Sell all" button was still breaking
Fixed: Could not place anything at captured objectives
Fixed: Various bugs with real-estate systems
Fixed: Heaps more smaller bugfixes

Update: Nov 4, 2016 @ 10:47pm

v0.5.4
Note: Persistent Save files are compatible (and always will be) however we do recommend starting a new game after this update due to major changes to balance and the amount of bugfixes

- New: Hire more police at police stations (use Y menu nearby and go to 'Manage')
- New: Player loadouts are now saved in persistent and on disconnect, applied again on reconnect
- Fixed: Server keys will now verify (verifySignatures=2 can now be set on dedicated servers)
- Fixed: Players would often be assigned a new home on login (multiplayer)
- Fixed: All bounties are now awarded, they were not before
- Fixed: NATO attacks would be won by resistance before they began
- Fixed: NATO flag would not disappear after capturing an objective
- Fixed: Possible fixes for NATO spawning inside rocks
- Fixed: Barriers, sandbags and other items would not be saved in persistent
- Fixed: Selling items would often break and never work again
- Fixed: Heaps more minor bugfixes I can't remember right now

Update: Nov 2, 2016 @ 8:36pm

Hotfix: "Sell All" button was removed until it can behave

Update: Nov 2, 2016 @ 5:36am

v 0.5.3
- NEW: NATO will now attempt to recapture towns
- NEW: Build police stations in captured towns to increase stability
- NEW: Buy clothes at all shops
- Improved: Complete UI refresh
- Balanced: Criminals now appear in less numbers and with cheaper weapons
- Fixed: Players would often hang at beach loading screen on dedicated servers
- Fixed: Town stability would go over 100%
- Fixed: Selling too many items of the same type to the same shop would make him take your money
- Fixed: Many more smaller bugfixes

Update: Oct 30, 2016 @ 2:30am

v0.5.2

- New: Build houses and workshops in captured towns
- New: Attach static weapons to offroads at workshops (use the Y menu)
- New: Garbage collection options via map
- Improved: All players can now access options not just the host
- Improved: General improvements to NATO QRF and Insertion
- Fixed: Money is wiped when selling items too fast
- Fixed: A number of wanted system bugs
- Fixed: Clicking the scenario in SP causes a CTD

Update: Oct 29, 2016 @ 8:53am

- Fixed: Arma revive system was conflicting with ACE3
- Improved: Boat dealers now spawn in more locations (piers)

Update: Oct 27, 2016 @ 11:12pm

- Fixed: New players would sometimes hang while trying to connect to a server
- Fixed: Static weapons and other special purpose backpacks were not being transferred
- Fixed: Deployed static weapons were not being written to persistent save
- Improved: Deployed static weapons will now show an icon on maps

Update: Oct 24, 2016 @ 11:31pm

Fixed: NATO response times were way too low

Update: Oct 24, 2016 @ 7:42pm

- Fixed: Error on re-garrison town

Update: Oct 24, 2016 @ 7:31pm

- Fixed: Zeus was disabled