ARK: Survival Evolved
Castles, Keeps, and Forts (Legacy) For new version go to Castles Keeps and Forts Remastered. This version still works
Показване на 21 — 30 от 36 постъпления
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Обновление: 13 окт. 2016 в 9:38

13/10/2016

Content added;
Large Leaded Glass Window
Keep Wide Archway

Обновление: 13 окт. 2016 в 8:25

13/10/2016

Content added;
Large Leaded Glass Window
Keep Wide Archway

Обновление: 10 окт. 2016 в 20:48

11/10/2016

Content adjusted;
Performance optimisations
Full Collision overhaul and optimisation on all parts
Full UV Map optimisation and upscaling on all parts

Обновление: 5 окт. 2016 в 3:50

05/10/2016

Content adjusted;
-Hyperthemal Insulation method now corrected and reapplied for Scorched Earth.
-Collission correctd on floors and foundations when used on rafts and platform saddles.

Обновление: 4 окт. 2016 в 11:12

04/10/2016

Content added;
None, Hotfix only

Content adjusted
Hotfix for projectile collision with thermal area bounding box

Обновление: 1 окт. 2016 в 14:01

01/10/2016

Primary update purpose to bring parity of mod parts compared to adobe in regards to thermal cooling and sandstorms.

Content added
-Thermal Insulation for scorched Earth
-Blocking for sandstorms on scorched Earth
-Behemoth Gateframe
-Behemoth Gate
-Stairs (standard

Обновление: 24 септ. 2016 в 3:22

24/09/2016

Content adjusted;
-Bug fixes for some reports.
-Material Save on Gateframe fixed

Обновление: 23 септ. 2016 в 21:26

24/09/2016
Content added;
Stone Arched Window
Secret Doorframe
Secret Door

Content adjusted;
-Added Foundation Cobble material to ceilings
-Added Hellfire material to ceilings
-Corrected Battlements mk2 icons
-Changed Ice material to frosty material due to inconsistencies in appearence of snow material when rendered in engine within differing biomes and lighting conditions.
-added new optismised destructable meshes on some objects.
-Some objects now have placeholder destructable meshes.
-Demolition sound corrected on some objects.

Обновление: 19 септ. 2016 в 2:41

added new wood static mesh, fixed pillar collision

Обновление: 18 септ. 2016 в 23:18

added new wood static mesh, fixed pillar collision