RimWorld

RimWorld

Hospitality
Showing 141-150 of 175 entries
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Update: Jun 4, 2017 @ 5:06am

- Fix: Attempt at fixing pawns spawning not as guests
- Fix: Beds now stay selected after toggling guest mode
- New: French translation included

Update: Jun 3, 2017 @ 7:56am

- Updated to A17
- Any bed can now be used as a guest bed

Update: Apr 6, 2017 @ 11:12am

- Fix: Compatibility with Psychology mod

Update: Apr 5, 2017 @ 8:06am

- Fix: Exception when guests are taken prisoner
- Fix: Strange behavior when arresting guests
- Tweak: Charming guests now adds less mood
- New: Spanish translation
- New: Now supporting Dubs Bad Hygiene mod
- Tweak: Guest need satisfaction behavior
- New: Now using HugsLib[ludeon.com]

Update: Feb 22, 2017 @ 7:14am

- Hotfix: Chinese translations

Update: Feb 22, 2017 @ 1:43am

- Fix: Updated Chinese translations (thanks to the people at https://github.com/RimWorld-zh/Hospitality)
- Fix: Updated Russian translations (thanks to AlexDeluxe)

Update: Feb 17, 2017 @ 5:40am

- New: Recruitment system overhaul: Guests now need a minimum amount of "friends" to recruit (min relationship). Recruiting then works immediately (no rng). Recruiters will "endorse" other colonists (they like) to the guests to raise their relationship. Amount of required friends is relative to amount of colonists.
- New: Russian translation (probably already out of date)
- Fix: Removed CCL reference in about page
- New: Success / failure messages removed. Will only show when a colonist failed 3x in a row on the same guest.
- New: Success / failure effect when zoomed in on pawns
- Fix: Drug policy warning
- Tweak: Stay duration is much longer now (1 - 2.5 days)
- Fix: Flag is now placed when in range of base (and not at the other end of it)
- Tweak: Slightly less relationship damage when recruiting

Update: Jan 15, 2017 @ 10:19am

- hotfix: removed disabled worktype check

Update: Jan 15, 2017 @ 9:54am

- hotfix: Player can force visitors to drop items

Update: Jan 15, 2017 @ 8:55am

- Fix: DrugPolicy error with Catnip
- Fix: When a visitor group fails to spawn, they will try again later
- Fix: When recruiting a guest, his area will be set to unrestricted
- Fix: Visitors stopped trading when they arrive
- New: Per guest setting if they may buy anything