Stellaris

Stellaris

Pre-FTL Players - All FTL - Abandoned
Showing 21-30 of 35 entries
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Update: Oct 29, 2016 @ 11:05am

Drive levels now properly spaced in tech tree

Update: Oct 23, 2016 @ 9:37am

Heinlein 1.3 compatibility update.

Update: Aug 23, 2016 @ 3:34pm

AI should now always choose FTL when available. Boost in availbility after 20 years and for AIs.

Update: Aug 23, 2016 @ 9:42am

STL ships should no longer get stuck in nebulas

Update: Aug 22, 2016 @ 5:44pm

FTL tech weights now properly designed for 14 techs and 24 years average with 3 tech alternatives per draw

Update: Aug 20, 2016 @ 1:11pm

FTL mapmode now properly colors according to the highest level FTL researched, and tooltips now tell you what level that is

Update: Aug 19, 2016 @ 6:25pm

1.2.5 compatibility patch. Cleaned up unused code and added structure to when FTLs unlock.

Update: Aug 17, 2016 @ 7:18pm

No change to the mod, just setting the game version back to 1.2.4 as the patch broke this mod and I've not figured out how just yet. for now, only 1.2.4 compatible, sorry.

Update: Aug 15, 2016 @ 6:30pm

Tweak to STL drive to fix ships sometimes getting stuck outside their destination systems

Update: Aug 14, 2016 @ 8:18am

Real pictures by ined77