Starbound

Starbound

Android Fluffalo - Balanced RAM Farming
Showing 1-10 of 14 entries
< 1  2 >
Update: Sep 21, 2016 @ 8:25pm

Version 1.4.1: Fixed placement of appliesWeatherStatusEffects.

Update: Sep 21, 2016 @ 5:16pm

Version 1.4: Android fluffalo are now compatible with 1.1.1's new weather system, and no longer instantly die because of it.

Update: Sep 18, 2016 @ 1:43pm

Version 1.3: Android fluffalo are now relocatable with Starbound 1.1's new Relocator tool.

Update: Aug 11, 2016 @ 7:28pm

Finally a working build of 1.2! Credit for the fix goes to The | Suit on Chucklefish Forums: http://community.playstarbound.com/threads/using-a-patch-file-to-add-a-new-pool-to-a-pre-existing-treasurepools-file.122121/

Update: Aug 10, 2016 @ 4:49pm

Back to 1.1. .treasurepools files might just be the bane of my existence.

Update: Aug 10, 2016 @ 4:48pm

Update: Aug 10, 2016 @ 4:47pm

Update: Aug 10, 2016 @ 4:46pm

Update: Aug 10, 2016 @ 4:40pm

Version 1.2.1: Fixed fatal bug dealing with 1.2's change (give me a break guys, I have a life too :T)

Update: Aug 10, 2016 @ 4:39pm