Starbound

Starbound

WEdit - World Edit Tech
Showing 21-25 of 25 entries
< 1  2  >
Update: Aug 22, 2016 @ 10:26pm

- Debug squares now indicate what blocks are affected by the Pencil, pinned Blocks and pinned MatMods.
- A brush shape and sizes can now be set for the Pencil, pinned Blocks and pinned MatMods in the matter manipulator upgrade panel.
- This requires the Manipulated UI mod to be installed. Note that the mod still works fine without this mod.
- Changing settings using Manipulated UI no longer requires a /reload; changes apply automatically every second.

Update: Aug 13, 2016 @ 2:49pm

- Certain settings of the mod can now be adjusted in an interface found in the Matter Manipulator upgrade panel.
- This requires the Manipulated UI mod to be installed. Note that the mod still works perfectly fine without this mod.

- The amount of materials, matmods, objects and liquids found in copies made using the Stamp and Schematic Maker are now logged to the starbound.log file.

- Bugfix: Only the dash tech now runs WEdit. The previous release (v1.0.5.1) had WEdit activated on all techs, resulting in functions being executed multiple times.

Update: Aug 11, 2016 @ 8:41am

- Schematics can now be made using the Schematic Maker to paste copies at a later time.
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#schematic-maker

- Copies made with the Stamp can now be flipped horizontally and vertically using the Flip Tool.
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#flip-tool

- Pasting is now much more efficient; needless iterations after the background is filled with blocks and placeholders are skipped over.

Update: Aug 9, 2016 @ 1:57pm

- Copies can now be pasted in different worlds or after reloading the game.

- Block Pinner tool.
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#block-pinner

- MatMod Pinner tool.
https://github.com/Silverfeelin/Starbound-WEdit/wiki/Features#matmod-pinner

Update: Jul 31, 2016 @ 1:29am