RimWorld

RimWorld

Medieval Times
Showing 1-10 of 59 entries
< 1  2  3  4  5  6 >
Update: Oct 22, 2018 @ 4:28am

Update on 10/22/2018 7:28:46 AM.

Updated to (v. 1.974.B19)
- Updated to Rimworld version 1.0.2059
- Balenced bows.

Update: Sep 25, 2018 @ 1:26pm

Update on 9/25/2018 4:25:55 PM.

Updated to (v. 1.972.B19)
- Fixed royal plated temp bug
- Basic re-balence of armors stats.

Update: Sep 6, 2018 @ 12:57pm

Update on 9/6/2018 3:57:08 PM.

Updated to (v. 1.97.B19)
- New graphic for Flak Pants
- adjusted values on cold weather tolerance.

Update: Sep 4, 2018 @ 5:25pm

Update on 9/4/2018 8:25:43 PM.

Updated to (v. 1.96.B19)
- Main update to Beta 19
- Stuff I'm sure i've forgotten about.
Note: MurderHoles are now passable objects (sorry but wasn't working otherwise)

Update: Jan 24, 2018 @ 4:53pm

Update on 1/24/2018 7:53:24 PM.

Updated to (v. 1.94.B18)
- Added new weapon "The Black Bow"
- New sound effect for catapults stone chunks ammo and explosive pot ammo
- Explosive pots can now be buried to create firepot traps.
- Rebalenced spawn rates on warbands and warboune wanderers.
- Other stuff I dont remember.

Update: Dec 16, 2017 @ 5:37pm

Update on 12/16/2017 8:37:00 PM.

Updated to (v. 1.93.B18)
- Fixed Ballista Bug.

Update: Dec 15, 2017 @ 11:18am

Update on 12/15/2017 2:17:46 PM.

Updated to (v. 1.92.B18)
- Added new Building "Tribals" Rug.
- Fixed "Full Muffaloon" Rug bug.
- Fixed Medieval Turrents bug.
(Murder Holes/Catapults shell system was broken. In order to work properly in current games, new turrent buildings will need to be constructed.)
- Updated graphics for Warbourne Sheildbelts.
- Some minor bug fixes/graphic tweaks.

Update: Dec 11, 2017 @ 9:17pm

Update on 12/12/2017 12:17:18 AM.

Updated to: (v. 1.91.B18)
- Slightly increased cook time on preserved foods (Jerked/Dried/Cheese).
- Warbourne Shieldbelt can now be deconstructed.
- Added new building "Double Cot"
- Adjusted color of adobe bricks
- Added foot/hand gear to core game pawns (should be little difference in-game load on spawns, let me know if it isn't)
- Various adjustments to X-path coding (more will be comming)
- Fixed desigantion categories on various storage buildings (wooden pallet, combat stand, storage pot should now be visable in the (Medieval) tab.)

Update: Dec 8, 2017 @ 9:51pm

Update on 12/9/2017 12:51:00 AM.

Updated to (v. 1.90.B18)
- Added new building "Medieval Stool"
- Added new building "Medieval Cot"
- Added new accessory "Warbourne's Shield Belt"
- Added nanite version of toolbelt
- Fixed some missing de-crafting items.
- Some minor fixes i cant remember.

Update: Nov 20, 2017 @ 1:01pm

Update on 11/20/2017 4:01:06 PM.

Updated to (v. 1.89.B18)
- Added new weapon "Fun Bunny"
- Fixed portable butcher block bug.
- Fixed various graphical bugs.