Starbound

Starbound

Macrochip
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Uppdatering: 3 feb, 2017 @ 14:23

Uppdatering: 1 feb, 2017 @ 3:48

Fix for Item Sensor: Triggers on player character proximity now if that character has the item in their inventory, as was intended. (NB: Also triggers on npc carrying item, placed object or loose item nearby.)

Uppdatering: 12 jan, 2017 @ 12:34

Uppdatering: 12 jan, 2017 @ 12:20

Uppdatering: 12 jan, 2017 @ 11:47

Added a 'Minimacrochip': a 2x2 tile macrochip with 2 inputs and 2 outputs.

Uppdatering: 4 jan, 2017 @ 15:03

The right mouse button now deletes wires leading to a hovered over components input or output node or deletes a hovered over grey wire node whilst you are in Wiring mode on the Macrochip boards.

Uppdatering: 23 dec, 2016 @ 4:43

Uppdatering: 23 dec, 2016 @ 4:41

Uppdatering: 22 dec, 2016 @ 5:32

Uppdatering: 3 dec, 2016 @ 8:36