Starbound
Macrochip
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Actualización: 1 ENE 2018 a las 11:30

Fixes:

Giant hexidecimal display object now properly sized for its sprites.

The definable button will now remember if it should be on or off between sessions.

Actualización: 23 SEP 2017 a las 11:50

Actualización: 17 SEP 2017 a las 7:08

Actualización: 6 SEP 2017 a las 11:54

Actualización: 30 JUL 2017 a las 6:13

Actualización: 29 JUL 2017 a las 8:58

Actualización: 29 JUL 2017 a las 6:56

Moving up the WIP again.

Extra Components
● 4-bit ALU *
● 4-bit Comparator
● Switchbank (4 switches)**
● 7-digit, 4-nibble BCD Display/Converter ***

Component menu shuffled a bit. Probably will need to revise if I want to fit anything else now!

* http://i.imgur.com/kZOTGIT.png for datasheet on the complicated ALU!

** For the Switchbank, press pageup or pagedown after selecting a switch from the component menu.

*** For the 7-digit BCD, press pageup or pagedown after selecting a hexidecimal display from the component menu.

Extra Objects
Decimal and Giant Decimal Display objects, craftable from the Wiring Station.
[ 10/15 = blank, 11 = minus, 12-14 = E r & for Error, matching outputs from 7-digit BCD component above ]

Other
Additional skin to fit in with recent vanilla game 'Station' objects available on Macrochips thru options menu.

Actualización: 15 JUN 2017 a las 3:26

Bug fix for a crash from multi remote node component.

Actualización: 12 JUN 2017 a las 15:20

Fix for countdown timer bug.

Actualización: 8 JUN 2017 a las 10:05

Updated for Starbound 1.3 release.