Starbound

Starbound

Macrochip
Viser 81-90 af 154 forekomster
< 1 ... 7  8  9  10  11 ... 16 >
Opdatering: 29. okt. 2016 kl. 9:23

Opdatering: 23. okt. 2016 kl. 8:04

Opdatering: 22. okt. 2016 kl. 8:39

Opdatering: 21. okt. 2016 kl. 12:08

The component menu has been resized and some components moved to allow further components to be added.

The first two of those are Multi-Remote Input and Multi-Remote Output components. These use the current Remote node objects but rather than going by a single specified node in the macrochip (which takes the position of that remote node with the name just acting as a helpful reminder) they process all of the same name that the macrochip detects within range (250 tiles.)

Thus if there are three Remote Inputs nodes each named "Intruder Scan" and any one of those receives a high input signal, a Multi-Remote Input component on the macrochip set to the name "Intruder Scan" with those three node objects within its range will output high.

Likewise, if a macrochip has a Multi-Remote Output component set to the name "Red Alert" receives a high input signal on the circuit, then it will set all Remote Output nodes in range named "Red Alert" to give a high output.

You can cycle through available names like the remote input/output components. Note that subsequently changing the name of a Remote node object in the world will not cause the macrochip to change any Multi-Remote components to that name, as they don't care about specific node names as such.

Opdatering: 20. okt. 2016 kl. 15:25

Opdatering: 20. okt. 2016 kl. 10:17

Some more script fixin' was required.

Opdatering: 20. okt. 2016 kl. 3:17

Another minor script fix, mending the skin change option for macrochips.

Opdatering: 19. okt. 2016 kl. 14:12

Script fix needed for Macrochip Workstation. It should be functioning again now, and any circuits that had been saved to it should still be there.

Opdatering: 19. okt. 2016 kl. 11:32

Scripting fix for a clashing function call definition with the Item Broadcaster mod.

Opdatering: 15. okt. 2016 kl. 9:00

Added

Tintable Spotlight (available at Wiring Station.) This spotlight has six inputs. The top three set its facing direction to Left, On/off, and facing to Right (if neither or both the Left/Right inputs are true, the spotlight points down.) The bottom three are to set the Red, Green and Blue light tint on/off. Not really a logic object as such but added as a bit of fun.