FortressCraft Evolved

FortressCraft Evolved

Square Workfloor Excavator
Showing 11-20 of 44 entries
< 1  2  3  4  5 >
Update: Nov 30, 2018 @ 6:50am

- Fix destroy ore/plant/terrain options.
- Fix break ore/plant options.
- Increase scanning speed.
- Fix work resumption angle when loading world.
- Fixes to beams visuals.

Update: Nov 30, 2018 @ 6:13am

Fix destroy ore/plant/terrain options.
Fix break ore/plant options.
Increase scanning speed.

Update: Nov 30, 2018 @ 5:18am

Fix destroy ore/plant/terrain options.

Update: Nov 29, 2018 @ 5:42am

Fix client update from dedicated server.

Update: Nov 28, 2018 @ 8:43pm

Lower scan raycast increment which may overstep blocks.

Update: Nov 28, 2018 @ 5:16pm

Redesigned machine to pre-scan excavation tasks at exact angles allowing it quickly advance and cut much faster.
Add scrap freight tracks to machine exclusion list to prevent unwanted breaking.

Update: Oct 29, 2018 @ 6:24pm

Another change to fix angle/cut issues pending an improved design.

Update: Oct 24, 2018 @ 8:22pm

Fix angle speed/range factor that causes certain angles to be skipped at certain ranges when running at full power.

Update: Oct 24, 2018 @ 7:40pm

Fix angle speed/range factor that causes certain angles to be skipped at certain ranges when running at full power.

Update: Oct 11, 2018 @ 4:48pm

- Fix virtual high projection range re-calculation on range change.
- Enable setting of height/range with home/end and keypad +/- keys.
- Last used settings will now be remembered across world exit.