Kenshi
Recruitable Prisoners - with dialogue (pls read description)
Näytetään 21–30 / 135
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Päivitys: 28.1.2020 klo 18.51

MINI PATCH, no number increment
- Potential bugfix for Slavers
- Added Merc to Holy Nation Robot (these wander around Wend, Okrans Valley and the Northern Coast)

Päivitys: 28.1.2020 klo 2.19

- Merged the Rewrite Patch into the main mod with minimal changes.
- Restructured the internal of the mods to be more specific in how it assigns packages; some recruitment packages may have changed for generic NPCs.
- Assigned a few more generic NPCs that were missing packages a package.
- Wrote Skeleton Bandit package, fully functional with quest-like branching.
- Wrote Crab Raiders package, fully functional with smaller quest branching but simpler requirements than prev.
- Wrote Mongrel Crazy package. Simple package, simple requirements.
- Fixed Gurgler infinite fish loop. (hopefully)
- Minor fixes and tweaks to several packages in condition assignment and lock/unlock on UC Sam.

Päivitys: 31.5.2019 klo 2.54

-added bandit dialogue for scavengers

Päivitys: 28.5.2019 klo 20.09

-Bug fix for shek

Päivitys: 13.5.2019 klo 2.17

-changed lvl for ponk from <4 to <3
-added hint dialogue to ponk

Päivitys: 10.5.2019 klo 18.23

-added Hive soldier dialogue for southern prince

Päivitys: 5.5.2019 klo 22.32

-Hive queen playable

Päivitys: 5.5.2019 klo 21.06

-added Tinfist (options for enemy of UC, HN, TG, ST. as well as Ally of RF - Unique character dialogue for recruiters with Thralling experience eg. Ponk, Cat-lon - Options for player tech level and Player faction level)

Päivitys: 5.5.2019 klo 5.48

-spelling

Päivitys: 5.5.2019 klo 5.43

-very small change to let deadhive wear leather hive armour like they should be able to