XCOM 2
Legacy SpecOps Class
Showing 11-20 of 29 entries
< 1  2  3 >
Update: Aug 4, 2016 @ 12:27pm

Changed Combat Knife Spec (-1 cooldown instead of charges) and Throwing Knife Spec (+15 aim)
Changed Plant X4 to be a free action and Trigger X4 only activatable when not plantet this round.
Fixed knife damge bonus not working.

Update: Aug 3, 2016 @ 4:16pm

Added XComStealthOverhaul.ini

Update: Aug 1, 2016 @ 4:51pm

Compatibility Patch for my silencer mod.

Update: Jul 28, 2016 @ 5:03pm

Fix buggy squad concealment break

Update: Jul 27, 2016 @ 5:30pm

add pod activation on silent kills

Update: Jul 26, 2016 @ 10:33am

Fix implacable and reaper bug with silent takedown

Update: Jul 25, 2016 @ 6:03pm

Fixed some issues with stealth kills and tactical reloads.
Capped detection modifier at 0.5 for stealth kill calculations.

Update: Jul 15, 2016 @ 7:34pm

Update: Jul 15, 2016 @ 5:31am

Stealth kill overhaul

Update: Jul 9, 2016 @ 5:28am

Fixed issues with Musashi_Gamestate_Takedown after loading tactial