Garry's Mod

Garry's Mod

[Official] Spacebuild 3 (3.2.0)
Showing 1-6 of 6 entries
Update: Jun 8, 2024 @ 8:51pm

Update to latest fixes from community

Update: Aug 19, 2023 @ 1:48pm

Update to latest fixes from community

- CAF Brazilian Portuguese (pt-BR) Translation (https://github.com/spacebuild/spacebuild/pull/129)
- This fixes open menu and the black phys gun issue (https://github.com/spacebuild/spacebuild/issues/145)
- Fixed weapon pickup and mapstart errors (https://github.com/spacebuild/spacebuild/pull/160)

Update: Dec 28, 2016 @ 6:29am

* Added liquid nitrogen generators back
* Added more translations
* Added german translation
* Changed localization to use garrysmod mainmenu selected language
* Fixed upper cased folder names
* Merge pull request #122 from CaveeJohnson/master
* Typo
* Merge pull request #121 from CaveeJohnson/master
* More escape fixes
* Removed text field
(to add new resource types they have to be registered anyway within CAF)
* Fixed resource lines not showing up in left ListView
* Fixes other_screen's GUI
* Adds duplication support to other_screen restores setup, active and damaged state
* Fixed link_in_range function causing errors, uses CPPI now for owner detection

* Fixed wrong values on other_screen
Left numbers will show amount/capacity on first connected ("local") network, second numbers will show sum amount/capacity of all other networks connected to first one.
(By adding new optional serverside parameter to resourcedistribution to fetch only the values on one specific network instead of sum of all connected networks. Can be accessed client side using new localmaxvalue and localvalue)

* Added client side messages when no resources available or requested resource is invalid
* Fixed a wrong function call
* Replaced deprecated usermessages
* Added contributors and discord link to readme
* Merge pull request #112 from CaveeJohnson/master

Small changes and fixes (Part 3)
* Fixed an unused function

Might be unused but having broken functionality in the API is not a good idea incase some other devs pick it up and don't realise

* Better model for lamp https://b.catgirlsare.sexy/Kg2z.png
* Only print the debug info once
* Fixed incorrect usage of table.count (and maybe an error)

* Merge pull request #110 from CaveeJohnson/master
Another collection of fixes Thanks Cavee!

* Fix charple model
* Fixed extra number/bool on energy systems
* No idea what this does but it's fixed
* Debug messages for developers only
* ACTUALY fix those apostrophes
* Improved guis for screen+pump
* Fixed custom node names
* Material cache, missing language string
* Applied the fix X-Coder suggested in #96 (colors have lowercase members)
* snakesvx.net is gone, hopefully this means more issue reports
* Fixed missing silkicons, fixed caf menu opening for everyone
* Typos
* Typos (and more of those non-escaped apostrophes)
* Typos

too far apart
* Typos

I swear to god this typo is going to give me nightmares
* Typo


This has gone on too long, since it is not actually ever localized there is no point in leaving it without a space.
* Typos and error


This fixes the advanced link trying to compare the range of the pump, which doesn't exist.
* Merge pull request #107 from CaveeJohnson/master


Small fixes
* Merged changes

Update: Dec 13, 2016 @ 11:39pm

Maps folder removed to allow gmpublish to publish due to file size

Update: May 31, 2016 @ 9:35am

Synced with git - https://github.com/spacebuild/spacebuild-workshop

Update: May 30, 2016 @ 6:35am