Hatred
Wrath
กำลังแสดง 1-10 จาก 13 รายการ
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อัปเดต: 18 ส.ค. 2017 @ 12: 13pm

- new rigged model for the hero to fix cinematic bugs
- new rifle and shotgun sounds
- swapped the decals to the older version of the game

อัปเดต: 7 เม.ย. 2017 @ 11: 15am

- Adjusted the color theme at Sewers, Armybase, and the Final level

อัปเดต: 28 มี.ค. 2017 @ 5: 18am

- Adjusted the color theme at Downtown
- Adjusted the color theme and changed the skybox at the credits
- Changed a few shapes of the blood that splats on the ground
- Reactive the smart camera during executions since the camera gets blocked easily in some situations
- Disabled the rain particle at Train level's left side ending cinematic since I'm not happy with it
- Darken the hp bar's color

อัปเดต: 21 พ.ค. 2016 @ 10: 11am

- A quick fix to a floor texture error at the last level and replaced two floor textures during the process

อัปเดต: 20 พ.ค. 2016 @ 12: 50pm

1.0

อัปเดต: 20 พ.ค. 2016 @ 7: 36am

1.0

อัปเดต: 19 พ.ค. 2016 @ 11: 41pm

- replaced a "flower like" blood decal into another one
- tuned down the one liner after the first phase of the crusade in Downtown level in case it goes loud randomly
- fixed some one liners subs that wasn't in all caps in the default game

อัปเดต: 11 พ.ค. 2016 @ 4: 02pm

- rifle reload sound volume should match the other weapons now
- adjusted the particles at Marina second cutscene a bit
- added a new particle at the Train Station level
- fixed some particles that was not acitvating at the Train Station level
- changed 2 floor textures at the final level ( that was causing some visual glitch )

อัปเดต: 7 พ.ค. 2016 @ 6: 23pm

- tuned the safe execution range in half, which means higher chance for cinematic executions to be played, even in in-doors or people standing near to you (but beware of the camera being blocked or the hero clipping through objectives)
- fixed an issue where a particle wasn't appearing in the Marina level's second cutscene
- re-textured some parts at the final level
- slighty increased the volume of the reloading sounds of all weapons (expect flamethrower)
- shot gun's firing sound now sounds slighty louder and more powerful
- shot gun's pump action sound is now more mechanical
- removed 2 inserting shells sound effect for shotgun that was too un-noticeable
- new mag in/ mag out sound effect for rifles (credits to http://gamebanana.com/members/597879 )
- rifle's bolt action sound is now more mechanical
- new pistol cocking sound effect (credits to http://gamebanana.com/members/597879 )
- mac-10 firing volume slighty increased
- increased the sound volume of the grenades boucing
- increased the sound volume of the shotgun gun fires produced by the enemies

อัปเดต: 5 พ.ค. 2016 @ 7: 28pm

-"Super human reflexes" should be working now, press "caps-lock" to activate it