Hatred
Wrath
Viser 1–10 av 13 bidrag
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Oppdatering: 18. aug. 2017 @ 12.13

- new rigged model for the hero to fix cinematic bugs
- new rifle and shotgun sounds
- swapped the decals to the older version of the game

Oppdatering: 7. apr. 2017 @ 11.15

- Adjusted the color theme at Sewers, Armybase, and the Final level

Oppdatering: 28. mars 2017 @ 5.18

- Adjusted the color theme at Downtown
- Adjusted the color theme and changed the skybox at the credits
- Changed a few shapes of the blood that splats on the ground
- Reactive the smart camera during executions since the camera gets blocked easily in some situations
- Disabled the rain particle at Train level's left side ending cinematic since I'm not happy with it
- Darken the hp bar's color

Oppdatering: 21. mai 2016 @ 10.11

- A quick fix to a floor texture error at the last level and replaced two floor textures during the process

Oppdatering: 20. mai 2016 @ 12.50

1.0

Oppdatering: 20. mai 2016 @ 7.36

1.0

Oppdatering: 19. mai 2016 @ 23.41

- replaced a "flower like" blood decal into another one
- tuned down the one liner after the first phase of the crusade in Downtown level in case it goes loud randomly
- fixed some one liners subs that wasn't in all caps in the default game

Oppdatering: 11. mai 2016 @ 16.02

- rifle reload sound volume should match the other weapons now
- adjusted the particles at Marina second cutscene a bit
- added a new particle at the Train Station level
- fixed some particles that was not acitvating at the Train Station level
- changed 2 floor textures at the final level ( that was causing some visual glitch )

Oppdatering: 7. mai 2016 @ 18.23

- tuned the safe execution range in half, which means higher chance for cinematic executions to be played, even in in-doors or people standing near to you (but beware of the camera being blocked or the hero clipping through objectives)
- fixed an issue where a particle wasn't appearing in the Marina level's second cutscene
- re-textured some parts at the final level
- slighty increased the volume of the reloading sounds of all weapons (expect flamethrower)
- shot gun's firing sound now sounds slighty louder and more powerful
- shot gun's pump action sound is now more mechanical
- removed 2 inserting shells sound effect for shotgun that was too un-noticeable
- new mag in/ mag out sound effect for rifles (credits to http://gamebanana.com/members/597879 )
- rifle's bolt action sound is now more mechanical
- new pistol cocking sound effect (credits to http://gamebanana.com/members/597879 )
- mac-10 firing volume slighty increased
- increased the sound volume of the grenades boucing
- increased the sound volume of the shotgun gun fires produced by the enemies

Oppdatering: 5. mai 2016 @ 19.28

-"Super human reflexes" should be working now, press "caps-lock" to activate it