Arma 3
Flanker562 Taliban Fighters
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Update: Nov 16 @ 5:41am

RC23
- Added a generic "Afghan PMC" faction to the Independent side (for mission creation, etc.). Unfortunately I think that they wore traditional garb instead of uniforms, as was not mentioned in the book I read that inspired this faction. Overall they're limited to a few fighters, and kept the recruits out of it, but they're just repurposed Afghan Militia units. If I find (or if you have some references) more reference material to suggest a uniform, then I will in the future make one, and go from there.
- RPG7 can now use BIS Ammo. Note it uses the Magazine Well, so if other mods (Like CUP for example) use it, you can use their ammo too.

Update: Nov 9 @ 7:53am

RC23
- Added a generic "Afghan PMC" faction to the Independent side (for mission creation, etc.). Unfortunately I think that they wore traditional garb instead of uniforms, as was not mentioned in the book I read that inspired this faction. Overall they're limited to a few fighters, and kept the recruits out of it, but they're just repurposed Afghan Militia units. If I find (or if you have some references) more reference material to suggest a uniform, then I will in the future make one, and go from there.

Update: Nov 2 @ 5:53am

RC22
- Corrected the name for Gulbuddin Hekmatyar; the classname is the same, however, to keep missions working properly.
- Added the ANASOC Operator and Squad Leader, just to add some more forces. There are only two units, the Operator and Squad Leader due to the limited roles that the units played in the GWOT during OEF. Units are given basic stock equipment and weapons. Again feel free to configure them to your needs for your missions, but are there in case you need some quick fighters and whatnot.

Update: Sep 7 @ 7:02am

Update: Jul 6 @ 4:24pm

Update: Jun 30 @ 3:09am

RC21
- Added a couple more units to the US Army side, with a Joint Forward Observer and a regular Forward Observer. The difference between the JFO and FO is that the JFO has a datalink, unlike the regular FO.

Update: Jun 23 @ 3:02am

RC20
- Requires Game Version 2.20
- Added some basic US Army units. They're just as capable as the Taliban (the Tban are a bit more proficient) is a bit more skilled. But the units should act better than the stock soldiers that BIS came up with, and armed with BIS weapons (mainly SPAR variants) and of course if you need to use what's in your modpack feel free to do so. Units include a Squad Leader, Team Leader, Rifleman, Rifleman (CLS), Rifleman (Marksman), and an Autorifleman, and a Grenadier.
- Added a custom vest, a Carrier (US Army) for US Army units.
- Reduced the Detect Skill of most Taliban units, given some veteran stories on the Regiment Discord. It turns out the Red Unit, and Al-Qeada were more better trained, and the skill level adjustment reflects that. Red Unit stays the same.

Update: Jun 4 @ 3:33am

RC19
- Added an OPFOR ANA unit. It is simply the BLUFOR ANA setup, as the bad guys, given past green-on-blue attacks, and so on. It represents the underbelly of the Afghanistan deployments and how you sometimes couldn't trust them to watch your back. Also setup (since I have a template) is a squad for the OPFOR variants.
- Redid a classname for the ANA Recruit (BLUFOR).
- ANA Pawnee on the appropriate side.

Update: May 28 @ 5:00am

RC18
- Added a Special Activities Division UAV Operator
- Added an "Afghan Militia" to the mix, which are just Independent units that allows mission makers to add them for or against BLUFOR/OPFOR and so on.
- Special Activities Division operators (with the exception of the LMG Gunner) now have suppressors on their rifles.
- Added a basic "Afghan National Army" faction using some "hidden" camo patterns for the uniform, and the Olive PASGT (which in theory could have been issued to ANA soldiers) helmet from the game files and so on. It has no ALIVE support since at the time of the upload the site is down. Once I find out that the site is back and working, I will make a squad so it's compatible with that mod. The faction is strictly BLUFOR. The faction has it's own Gun Trucks (HMG and AT), as well as a skinned Pawnee.

Update: May 1 @ 4:38am