Arma 3
EricJ Helicopter Pack
Showing 1-10 of 166 entries
< 1  2  3 ... 17 >
Update: Nov 2 @ 5:52am

RC172
- Added more magazines for the MX to 10, for both the SKRAM bag and SKRAM (SOAR) bags.
- Increased the .45ACP magazines in the SKRAM (SOAR) bags to 10 magazines.

Update: Oct 19 @ 5:01am

RC171
- Removed custom personal waypoint image. Apparently that slipped in when including the HUD images.

Update: Oct 5 @ 4:19am

RC170
- Fixed some landing gear issues with the UH-60Ms, fixing them from floating in the air.
- Added a limited functionality with the Hatchet Interaction Framework (https://steamcommunity.com/sharedfiles/filedetails/?id=2941986336). For now, you can start and stop the engine (thanks to BroBeans for putting up with my coding ignorance and providing massive help). For now, it's an optional feature, and you can find the link to the video on how to start/stop the engine on my Discord or Steam page. It doesn't require ACE3 and only requires CBA_A3, which is already needed for the Helicopter Pack. Bear in mind that the Hatchet Interaction Framework will eventually become a necessary mod. Currently, only the H-60s and H-92s are configured for the HIF. In the future, I will consider the other helicopters, but for now, I will focus on those birds.

Update: Sep 28 @ 5:59am

RC169
- Fixed S-70 leaning forward, was an issue with the Geometry LOD

Update: Sep 15 @ 8:24am

Update: Sep 7 @ 5:00am

RC168
- HH-60H and HH-60H (Minigun) can sling load up to 2,722 kilograms, as per the real helicopter.
- Light Howitzer Container rounds have been decreased from 100 rounds to 50 rounds.

Update: Aug 31 @ 12:54am

RC167
- MH-60S (Transport) and HH-60H (Minigun) have the appropriate HMDs
- Added a TF 562 Sniper (MAR-10) to the TF 562 faction.

Update: Aug 24 @ 6:44am

RC166
- Added the Hazard markings to the AAF and CSAT containers. Unless there are specific national warning signs, I will use the NATO ones for now.
- Added more fuel to the Ah-96, along with a fuel consumption value for it, should last about an hour and a half or so now on a full tank of fuel.

Update: Aug 17 @ 5:37am

RC165
- Tweaked the camo for the USN helos, making it as close to realistic as possible
- Cleaned up a few memory points for a couple of MH-60Ss.
- Updated the AH-96 USMC colors, now correct for the type.
- Fixed the underside mapping of the base container. It kept appearing during sling load practice, and apparently I drug it around, thus exposing the underside, so I fixed that in case that shows up for players.

Update: Aug 10 @ 2:09am

RC164
- Added the 1st Cavalry Division insignia files, was my bad on that one.
- Fixed the rotor blur animation for the XX-92s, should look correct now.
- ATACMS Container can be sling-loaded as intended.