Arma 3
EricJ Helicopter Pack
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Actualización: 19 OCT a las 5:01
por EricJ

RC171
- Removed custom personal waypoint image. Apparently that slipped in when including the HUD images.

Actualización: 5 OCT a las 4:19
por EricJ

RC170
- Fixed some landing gear issues with the UH-60Ms, fixing them from floating in the air.
- Added a limited functionality with the Hatchet Interaction Framework (https://steamcommunity.com/sharedfiles/filedetails/?id=2941986336). For now, you can start and stop the engine (thanks to BroBeans for putting up with my coding ignorance and providing massive help). For now, it's an optional feature, and you can find the link to the video on how to start/stop the engine on my Discord or Steam page. It doesn't require ACE3 and only requires CBA_A3, which is already needed for the Helicopter Pack. Bear in mind that the Hatchet Interaction Framework will eventually become a necessary mod. Currently, only the H-60s and H-92s are configured for the HIF. In the future, I will consider the other helicopters, but for now, I will focus on those birds.

Actualización: 28 SEP a las 5:59
por EricJ

RC169
- Fixed S-70 leaning forward, was an issue with the Geometry LOD

Actualización: 15 SEP a las 8:24
por EricJ

Actualización: 7 SEP a las 5:00
por EricJ

RC168
- HH-60H and HH-60H (Minigun) can sling load up to 2,722 kilograms, as per the real helicopter.
- Light Howitzer Container rounds have been decreased from 100 rounds to 50 rounds.

Actualización: 31 AGO a las 0:54
por EricJ

RC167
- MH-60S (Transport) and HH-60H (Minigun) have the appropriate HMDs
- Added a TF 562 Sniper (MAR-10) to the TF 562 faction.

Actualización: 24 AGO a las 6:44
por EricJ

RC166
- Added the Hazard markings to the AAF and CSAT containers. Unless there are specific national warning signs, I will use the NATO ones for now.
- Added more fuel to the Ah-96, along with a fuel consumption value for it, should last about an hour and a half or so now on a full tank of fuel.

Actualización: 17 AGO a las 5:37
por EricJ

RC165
- Tweaked the camo for the USN helos, making it as close to realistic as possible
- Cleaned up a few memory points for a couple of MH-60Ss.
- Updated the AH-96 USMC colors, now correct for the type.
- Fixed the underside mapping of the base container. It kept appearing during sling load practice, and apparently I drug it around, thus exposing the underside, so I fixed that in case that shows up for players.

Actualización: 10 AGO a las 2:09
por EricJ

RC164
- Added the 1st Cavalry Division insignia files, was my bad on that one.
- Fixed the rotor blur animation for the XX-92s, should look correct now.
- ATACMS Container can be sling-loaded as intended.

Actualización: 3 AGO a las 5:41
por EricJ

RC163
- Fixed the sling load page on the S-94 Utility
- Tweaked the flight model of the S-94 Utility
- S-94 rear landing gear compresses/extends when on the ground/in air.
- Fixed the oleo of the XX-92 and S-94s, looks correct when extended.
- Added 1st Infantry Division patches for the Insignia selection area for the Virtual Arsenal, in subdued and color versions.
- Fixed AH-96 rotors when operating should look correct.
- Added 1st Cavalry Division patches for insignia, available in OCP and color versions.